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Reach for orbit with an ion glider!


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Shameless battery- hogging (I didn't build it for this challenge), but another confirmation that simpler is better:

testgliderrun3_zpsc070c7bd.jpg

FWIW it seems that there is an ideal wing area to mass ratio and drag seems to be the most critical factor.

Best,

-Slashy

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  • 4 weeks later...

Just found this topic, thought I'd share my SSTO :D

Going to keep tweaking it, but as of right now it barely made it

small control surfaces are both locked from the vab

take off by retracting the rear gear which gives upward pitch

anyone got some tips about optimal ascent path?

MeyC2yX.png

RfGhrYP.png

E2ovy9r.png

NDDPGzC.png

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Just found this topic, thought I'd share my SSTO :D

Going to keep tweaking it, but as of right now it barely made it

small control surfaces are both locked from the vab

take off by retracting the rear gear which gives upward pitch

anyone got some tips about optimal ascent path?

http://i.imgur.com/MeyC2yX.png

http://i.imgur.com/RfGhrYP.png

http://i.imgur.com/E2ovy9r.png

http://i.imgur.com/NDDPGzC.png

can you please share pictures about the plane itself? We can't really see it on those dark pictures...

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Is infiniglide always a thing with control surfaces, or is it just flapping?

Been reading around and now I feel like just using them is dirty

my flight profile is accel to ~50m/s off the runway then put the nose at about 23-24 degrees up and let it go occasionally dropping the nose down to correct for kerbal rotation increasing the AoA

can you please share pictures about the plane itself? We can't really see it on those dark pictures...

sorry, was trying for that predawn take off, also does this forum not have spoilers? :/

uB9uVQk.png

XLl3BUz.png

iE0fkqR.png

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Is infiniglide always a thing with control surfaces, or is it just flapping?

Been reading around and now I feel like just using them is dirty

I think GoSlash27 figured out a bit about the differences between control surfaces (even when locked) and wings in the Eve SSTO challenge thread

I don't remember exactly, but I think the gist of it was:

1. Control surfaces provide far more lift per mass than wings

2. Control surfaces either don't suffer from drag, or might sometimes have negative drag?

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where is line for battery spam?

I have 10 right now with none of them really clipped into each other but they are clipped into the airframe to keep the look sleek

I don't really need most of them I guess, if I could some clarification I'll remove some and alter my launch time accordingly

anything I need to change submit for the leader board?

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Zarakon,

Simply having horizontal control surfaces is enough to give you some infiniglide advantage, whether they are locked or not. It is as you said; drag becomes thrust whenever the AoA is greater than zero.

Also FWIW it's cheaper in terms of real-estate to carry solar panels instead of batteries for the flight duration required to reach Kerbin orbit.

Best,

-Slashy

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Moth Failed to reach orbit, but the design was very solid and glides really well. It did not gain speed even with flapping the controls. I had a large pair of controls surfaces for pitch, a set of two (four total) small control surfaces for roll, and a pair of vertical small control surfaces for yaw. All batteries were part of the fuselage, as with the Xenon tanks. Sadly I ran out of Xenon on both attempts of orbital flights, But however glided back to KSC ++ both times for somewhat bouncy landings.

Well post pictures here once i get some dinner, Been streaming for a while and belly demands food!

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Different flight profile furnished 106x97.5 with 937dv

Re-entry burned by the crater and attempted to return to ksc

hit the atmosphere and pretty much immediately "fell" into a endless summersault that i ended up having activate most of the control surfaces in order to break out

ended up using up the xenon on the way back to ksc

only to summersault out of control right in front of the runway and drift sideways until it cratered

And I think is a fitting end to my ion ssto fiddling

0VQOMy2.png

KW8wFem.png

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Oh my god! An ion ssto! Have you tried it on Eve? Maybe it can works.

Uh-oh...

This is a spin-off of another challenge: http://forum.kerbalspaceprogram.com/threads/85196-Eve-SSTO-is-impossible%21

Important point: your craft may have no control surfaces (rudders &c). One quirk of KSP is that control surfaces create thrust. It's possible to get to space just by flapping your rudders. Even if you don't abuse it to that degree, they will help with propelling your craft by their sheer presence alone. This challenge is about doing it without control surfaces... and so far, noone has succeeded even on Kerbin, much less on Eve.

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Oh my god! An ion ssto! Have you tried it on Eve? Maybe it can works.

Nop, this device can not ascend from Eve, to density atmosphere, long trip through low atmosphere on Eve will burn all xenon

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One quirk of KSP is that control surfaces create thrust
On my craft all control surfaces are off. But another one trick from control surfaces I used: control surfaces are producing lifting forces with any angles of attack
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I can tell you guys this much. For my attempt which got me to the Mun and Minmus, I launched in the afternoon then turned and headed west. It was the only way I could keep the solar cells pointed the right way. Once I got out of the atmosphere I was able to open the secondary solar panels which were able to turn and face backward.

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Yes, a few findings should probably be listed on the front page, so not everyone runs into the same dead ends.

  • don't bother with batteries. you can't carry enough to make a difference anyway.
  • bring solar panels instead. With some tilting, about 20 per engine should suffice during your flight (you need ~12/engine under ideal conditions).
  • go west. follow the sun.
  • start in the afternoon. you'll go slow at first, but eventually you'll be so fast that you outrun the sun.
  • this will take a while, like 1-2 hours.

Edited by Laie
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I redesigned my last craft :D, pure ion SSTO, now it is device looks like normal plane, but less dV on board after reaching orbit (4100-4400 m/s). Can easily make round-trip to Mun, Minmus, Dune (this thing is too good glider on Dune, really), Gilly, possibly to Bop and Pol.

Mass - 0,74 t

Details -120

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This ugly thing can get into orbit in under 25 minutes using multiple stages for a high average t/w. The best I've managed so far is 23:10 approximately.

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Here is a much simpler and slower ion ship, but it's an ssto, and it is still capable of reaching orbit in under 30 minutes.

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Edited by BadSpecs
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