makinyashikino Posted April 10, 2014 Share Posted April 10, 2014 Recently there has been a lot of buzz over the changes made in the recent update, especially regarding the new massive engines. People are saying that this is the "death of craft design" and that this will be the only engine people will use when they unlock it. But keep in mind, when cost is added eventually, these parts are already balanced for when money is implemented. If anything, they will be used LESS simply because the insane cost of a S3 KS-25x4. It costs 5800 Kerbux(?) for a single one. Compare that to a mainsail, which is 850 kerbux. These engines are OP sure, but they are incredibly expensive. Now I am not saying that the engine prices need no fixing. A Mainsail is cheaper than an LV-45, and an LV-N is only 1700. but for their prices, the new parts are fairly balanced. They will also allow for cost efficient launcher designs, furthering innovation Link to comment Share on other sites More sharing options...
Rakaydos Posted April 10, 2014 Share Posted April 10, 2014 Have you compared the price of an orange tank to the half-orange-tank oildrum?Yea, prices will vary.If you think you know how budgets will work, feel free to talk about it over here: http://forum.kerbalspaceprogram.com/threads/76001-How-will-budgets-work Link to comment Share on other sites More sharing options...
makinyashikino Posted April 10, 2014 Author Share Posted April 10, 2014 Obviously the prices have not been at all balanced for a majority of the items in game, but my point was people need to calm down about the whole "OP ENGINES" thing, because they are already balanced, it's just we don't really know it yet. Link to comment Share on other sites More sharing options...
Specialist290 Posted April 11, 2014 Share Posted April 11, 2014 Hate to be the one to crash the party, but we already have several threads on the forum concerning how the new engines from the ARM pack balance with existing parts. To quote one of my fellow moderators:http://forum.kerbalspaceprogram.com/threads/74439-The-Grand-0-23-5-Discussion-Threadhttp://forum.kerbalspaceprogram.com/threads/75696-Theory-vs-Practice-The-ARM-partshttp://forum.kerbalspaceprogram.com/threads/75013-I-m-sorry-I-I-just-don-t-like-ARM-%28http://forum.kerbalspaceprogram.com/threads/75683-ARM-Parts-Pollhttp://forum.kerbalspaceprogram.com/threads/75661-The-7-Balance-Points-of-engines-in-a-Full-Career-Modehttp://forum.kerbalspaceprogram.com/threads/75332-Can-both-Career-Mode-and-Sandbox-Mode-be-balanced-simultaneouslyhttp://forum.kerbalspaceprogram.com/threads/75094-Would-you-like-reducing-the-thrust-of-the-new-engineshttp://forum.kerbalspaceprogram.com/threads/75738-ARM-SLS-Parts-and-the-Start-of-The-Career-mode-agehttp://forum.kerbalspaceprogram.com/threads/75090-the-ion-engine-is-way-too-OPhttp://forum.kerbalspaceprogram.com/threads/74603-Engine-balancing-issues-in-ARM The same people are having the same arguments over and over again, creating a lot of repetition for other members to have to sift through to find information. Please add your comments to one of the existing discussions rather than keep on starting new threads on the same subject. In light of this, I'll be closing this thread. Have a nice day Link to comment Share on other sites More sharing options...
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