Cmdr. Arn1e Posted July 5, 2014 Share Posted July 5, 2014 I'm pretty sure you win the thread. Thanks for doing something great Hehe, far from winning, I just tried to show that the idea was good, if a little uninformed to begin with! Think this should be remade with new objective and scoring system... will do it myself if you don't want the hassle Link to comment Share on other sites More sharing options...
Claw Posted July 6, 2014 Share Posted July 6, 2014 Right, I have spent the last 6/7 hours trying to do this, and I have to say that I've concluded that it is POSSIBLE to do this with an asteroid... won't bore you all with too many screenshots, but here are a few and a bit of explanation:This is a nice station start. Unless the theme of the thread changed, the OP was discussing building a Dyson ring. I don't think a Dyson ring around any bodies in the Kerbal system is practical because of part count and physics limitations.A Dyson ring around an asteroid isn't really possible either because asteroids don't have gravity in KSP. Probably the best practical thing you can do around an asteroid is the attached ring habitat that Cmdr Ar1ne started. Link to comment Share on other sites More sharing options...
Ruthgar Posted July 6, 2014 Share Posted July 6, 2014 set up a fuel tank or empty shell with girder or modules positioned at equal angels to each other in a Y shape. On the end of the Y arms are docking ports. Also add one more strut in the center of the Y angle that will be facing the roid if done right, and you have a fairly round roid, you can have a hexagon shaped station up there with multiple arms attached to the roid, and you can then use the outer arms of the tank Y's to attach whatever else you want. And that's my design idea, while slightly drunk.....ok more than slightly, but this should give you a good basis to build without having to worry too much about in the docking ports/clamp-o trons will bend enough. Link to comment Share on other sites More sharing options...
Cmdr. Arn1e Posted July 6, 2014 Share Posted July 6, 2014 I'm currently very deep into the Jool-5 mission/challenge at the moment, should be done soonâ„¢ though, and will try to set up the replacement challenge then... Link to comment Share on other sites More sharing options...
MarvinKitFox Posted July 6, 2014 Share Posted July 6, 2014 We can use any mods we want?Ok, I will use the "photoshop" mod. Link to comment Share on other sites More sharing options...
Tsevion Posted July 8, 2014 Share Posted July 8, 2014 I haven't tried this yet, but I know you can scale parts by editing the game files. Conceivably you could edit something like the trusses to be 5-10 km long... use Lazor to keep them loaded then just use a few to surround Gilly. Link to comment Share on other sites More sharing options...
horndgmium Posted July 10, 2014 Share Posted July 10, 2014 But why would the parts unload once they're docked together? Or would a long truss with a docking port > 2.5 km from the CoM fail to load? Link to comment Share on other sites More sharing options...
zopper Posted November 5, 2014 Share Posted November 5, 2014 I wonder if it could be done as a mod? It would stop to be a challenge, but it would look nice from Kerbin. I have an idea to create the ring as one big object and set it on rail, like planets are. Is it possible to create a "planet" in shape of a ring? Not that it is to be useful (maybe with extraplanetary launchpads), unless KSC is be moved up there... because if it is on equatorial orbit, it is right in the way of all rockets going to the same inclination.(I know this thread is few months old, but I think it is better to continue this than to start a new one.) Link to comment Share on other sites More sharing options...
The_Rocketeer Posted November 5, 2014 Share Posted November 5, 2014 I wonder if it could be done as a mod? It would stop to be a challenge, but it would look nice from Kerbin. I have an idea to create the ring as one big object and set it on rail, like planets are. Is it possible to create a "planet" in shape of a ring? Not that it is to be useful (maybe with extraplanetary launchpads), unless KSC is be moved up there... because if it is on equatorial orbit, it is right in the way of all rockets going to the same inclination.(I know this thread is few months old, but I think it is better to continue this than to start a new one.)I believe that gas giant rings (a la Saturn) are a planned feature for release. I don't know exactly how they'll work (obviously) but I'd think that this would be the best place to start with such a mod. Link to comment Share on other sites More sharing options...
Pds314 Posted November 5, 2014 Share Posted November 5, 2014 First of all, I'm just gonna mention that even if we didn't have to try and increase the loading range, making anything that large is fundamentally not doable. If each station module is 20 meters long and has 10 parts, a ring 20 km from Gilly would still require about 63000 parts to be loaded. Never mind how we are gonna manage to accurately make a curve of ~3.5 arcminutes per module.The only way you could reasonably do this is via planetfactory CE or something, by making a planet that was tiny. Link to comment Share on other sites More sharing options...
Pds314 Posted November 5, 2014 Share Posted November 5, 2014 And the 2500 meter limit is easily fixed. There are at least a dozen mods that do things to mess with it. Link to comment Share on other sites More sharing options...
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