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Kerbal dies at 14,000 Meters for some reason.


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Ever since I switched to 0.23.5 during ascent, my Kerbals invariably die at 14,000 Meters. The only mods I'm using are [0.22.x]Soviet Pack 2,0,0 and [0.23.5] MechJeb 2.2. The ship doesn't explode or anything like that. I'll just be going through the liftoff as usual and every time at exactly 14,000 Meters, the icon for my Kerbal in the lower right of the screen just disappears. The ship itself remains fully intact and still functions, but I obviously can't do any EVAs or anything that requires a Kerbal. This problem happens no matter what ship design I use, even if I use a stock ship. I poked around the forums a bit and could only find one other thread about this, which went unresolved. The general consensus was that the Deadly reentry mod was the only thing that could cause this, but I've never used that particular mod before.

Edited by ExecrablePiety
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If you're only using two mods, it won't take long to narrow it down. First verify that it doesn't happen in stock. Then add in one mod at a time. I'm guessing it's the Soviet Pack, since MJ is hugely popular and well-tested, but you never know until you test it.

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You'll be happy to know that I tried a fresh installation sans mods and it worked like a charm. No more random deaths at 14km. I had a feeling it had something to do with the thinning atmosphere and life support systems, but as far as I knew, there were no life support systems to speak of. It hadn't occurred to me that it might be the Soviet Pack, because I've been using it since 0.22. Guess there was some fundamental change to 0.23.5 that caused this. Gonna try installing MJ now, though I don't think that should cause any problems now. Thanks for the help, guys.

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