Green Skull Posted April 25, 2014 Share Posted April 25, 2014 Motokid600 You need to go into the main ATM config in the ATM folder in KSP. Find this part:### Resize the texture by the scale specified. Use powers### of two for best efficiency. 1 is no scalling, 2, is 1/2### 4 is 1/4, etc.scale = 2 <----------------- change to 1 ATM can be adjusted for personal taste or system requirements, but remember it scales textures to save memory thus changing quality. There is only ever a compromise not a magic win formulae. You could also try changing the GFX settings in KSP. Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted April 25, 2014 Share Posted April 25, 2014 I see now thanks Proot, GreenSkull for the explanation. Uhm.. should I delete the appraise chache once I alter the config as such? Quote Link to comment Share on other sites More sharing options...
Green Skull Posted April 25, 2014 Share Posted April 25, 2014 To be safe delete the contents of the cache. It'll take the extra time on first start again but the cache will be correct. Quote Link to comment Share on other sites More sharing options...
ArcticVoid Posted April 25, 2014 Share Posted April 25, 2014 The mega link seems to be working again!Cheers, ArcticVoid! Quote Link to comment Share on other sites More sharing options...
Korb Biakustra Posted April 26, 2014 Share Posted April 26, 2014 (edited) Thanks Proot for this awesome pack! I still have issues with ALCOR when using it though, despite trying to blacklist "ASET" folder from ATM compressions. Do you have any idea of when you will release the fix? Edited April 26, 2014 by Korb Biakustra Quote Link to comment Share on other sites More sharing options...
SpartanChief Posted April 26, 2014 Share Posted April 26, 2014 So, there is that strange thing happened after I installed this mod. My cupola, crew cabin and one of 2.5 m tanks all got reflective texture on them, while other parts this mod retextures all look as intended. Anyone has any idea what might be causing this? I do have other mods installed, but none are visual/sound enhancing, except for the ones recommended for this compilation.http://imgur.com/a/5NrGu Quote Link to comment Share on other sites More sharing options...
tygoo7 Posted April 27, 2014 Share Posted April 27, 2014 So, there is that strange thing happened after I installed this mod. My cupola, crew cabin and one of 2.5 m tanks all got reflective texture on them, while other parts this mod retextures all look as intended. Anyone has any idea what might be causing this? I do have other mods installed, but none are visual/sound enhancing, except for the ones recommended for this compilation.http://imgur.com/a/5NrGuSXT is causing it. I asked that question on that thread a while ago and got it sorted out. Just search the SXT thread a few pages back. Quote Link to comment Share on other sites More sharing options...
nessin Posted April 27, 2014 Share Posted April 27, 2014 Holy cow! When I installed this there is a sound like the humming of electronics inside (I'm assuming) the capsule with wind blowing outside playing, and it is incredibly loud. I play with most of my sounds turned down to 10/15% or less, and this drowns out everything and doesn't seem to be controlled by any of the volume sliders. How do I turn it down or do I just need to find the sound file and delete it? Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted April 27, 2014 Share Posted April 27, 2014 Holy cow! When I installed this there is a sound like the humming of electronics inside (I'm assuming) the capsule with wind blowing outside playing, and it is incredibly loud. I play with most of my sounds turned down to 10/15% or less, and this drowns out everything and doesn't seem to be controlled by any of the volume sliders. How do I turn it down or do I just need to find the sound file and delete it?Open up the chatterer settings and look in the ( iirc ) AEE tab. You'll see the sliders for the background sounds. You can actually pick different ones. And the breathing sound... Proot thanks so much for that. Quote Link to comment Share on other sites More sharing options...
SpartanChief Posted April 27, 2014 Share Posted April 27, 2014 SXT is causing it. I asked that question on that thread a while ago and got it sorted out. Just search the SXT thread a few pages back. Thanks, I followed Lack's instructions and that fixed all the SXT stuff, but still, stock parts I mentioned before have the same problem. What should I do to resolve that issue? I can't seem to locate code describing textures in stock parts configs, should I just copy that from SXT configs(changing particular texture references, of course)? Quote Link to comment Share on other sites More sharing options...
Castun Posted April 28, 2014 Share Posted April 28, 2014 Wow, tried this out (minus the textures & ATM configs, I have limited RAM as it is, and also have my ATM configs how I like it for right now.) Kerbin is so....BLUE! And the clouds really POP now too. Quote Link to comment Share on other sites More sharing options...
Castun Posted April 28, 2014 Share Posted April 28, 2014 Also, out of curiosity, where do those gantry towers come from in the trailer video? Quote Link to comment Share on other sites More sharing options...
tygoo7 Posted April 28, 2014 Share Posted April 28, 2014 Also, out of curiosity, where do those gantry towers come from in the trailer video?Those are the launch towers from FASA Quote Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted April 28, 2014 Share Posted April 28, 2014 Also, out of curiosity, where do those gantry towers come from in the trailer video?I believe they're from FASA.E: pesky ninjas... Quote Link to comment Share on other sites More sharing options...
Green Skull Posted April 29, 2014 Share Posted April 29, 2014 Congratulations and well deserved Proot for Modding-Mondays-Renaissance-Compilation! Quote Link to comment Share on other sites More sharing options...
Jaxx Posted April 29, 2014 Share Posted April 29, 2014 Congratulations and well deserved Proot for Modding-Mondays-Renaissance-Compilation!Thanks for your help earlier! Running fine now. Quote Link to comment Share on other sites More sharing options...
Ignath Posted April 29, 2014 Share Posted April 29, 2014 Congratulations and well deserved Proot for Modding-Mondays-Renaissance-Compilation! Congrats Proot! Quote Link to comment Share on other sites More sharing options...
KvickFlygarn87 Posted April 29, 2014 Share Posted April 29, 2014 Great job and grats on a Modding Monday showcase!! Quote Link to comment Share on other sites More sharing options...
MoffKalast Posted April 29, 2014 Share Posted April 29, 2014 8k textures? *faints*R.I.P. my PC. Quote Link to comment Share on other sites More sharing options...
Jaxx Posted April 29, 2014 Share Posted April 29, 2014 I'm having...issues. To say the least. Quote Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted April 29, 2014 Share Posted April 29, 2014 Ok, confess: did you do this, Proot? Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted April 29, 2014 Share Posted April 29, 2014 Lmao MOAR KSP logos! Oh.. that's funny. Haven't experienced that before. Another thing.. Eve has some sort of green layer around it when descending. I'll post a pic later when I get home. Quote Link to comment Share on other sites More sharing options...
JEAB Posted April 29, 2014 Share Posted April 29, 2014 Great mod from what i've played with so far but is there a way of getting my old enhanced Nav Ball back? I like the colors and marks on the new one but I miss the ghosted makers. Quote Link to comment Share on other sites More sharing options...
teh.roq Posted April 29, 2014 Share Posted April 29, 2014 Okay, I'm having some troubles here. This is exactly the mod (read 'compilation mod/texture/config pack') I've been looking for as it doesn't affect the vanilla experience other than visually. However no matter how many times I try, I can't get it to work. Here's what I'm doing in case anyone notices any faults:- I deleted the entire KSP folder from SteamApps.- I redownloaded KSP and opened it up to finalize any last minute installation processes Steam has such as verifying DirectX compatibility and such.- I clicked each link on the dependencies list including the optional ones in order and downloaded them as such (some of them are kind of them mentioned texture packs; I did not download any of those).- I installed them in the order of the list with the Renaissance pack last.- I deleted all the .tga files in the CoolRockets folder.Now when I open KSP, if it doesn't immediately crash, I get to the loading screen where it's showing the TextureReplacer folder when it does crash. What is going wrong?! ='( Quote Link to comment Share on other sites More sharing options...
Proot Posted April 29, 2014 Author Share Posted April 29, 2014 (edited) Thanks all!Pack Updated in the OP:PLEASE TRY TO DO A CLEAN INSTALL IF YOU ARE USING PREVIOUS VERSIONS0.1.515 Environmental visual enhancements overhaul Polar Auroras (Kerbin, Duna, Laythe, Jool) New HD cloud maps. New citylights. New improved and optimized FX configurations for almost all kerbol bodies. New sand storms, ice steams, oceanic steams... No more white horizons, nowhere, NEVER. New atmospherical ambients for Kerbin, Laythe, Duna and Eve. (using RSS plugin, thanks to NathanKell) Engines: better FX textures. Almost all previous textures re-touched and re-optimized (some memory improvements). New stock parts revamped. Kerbal female head improved. New ATM configurations (ALCOR fixed). Other minor modifications.New links in Mega and DropBox, Spaceport coming soon.I'm having...issues. To say the least. That seems an ATM conflict or a texture base conflict. But that is not from my pack. From what pack are that SRB? Share its textures with the stock contents?Ok, confess: did you do this, Proot?http://i.imgur.com/DBZTjDe.pngWT*?Lmao MOAR KSP logos! Oh.. that's funny. Haven't experienced that before. Another thing.. Eve has some sort of green layer around it when descending. I'll post a pic later when I get home.That is Eve's aurora, which is permanently over barely the whole body, but less strong than in other planets, so is not glowing in the dark. Edited April 29, 2014 by Proot Quote Link to comment Share on other sites More sharing options...
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