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BFR v2 (Big F***ing Rocket)


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Obviously i like going big.

I'd really like to get this thing into orbit, but the game or my computer can't handle it :'(

Even without starting the first stage i just get 1 frame every 5 seconds.

Some Details:


  • [li]76 x KSP-30 Solid Fuel Booster[/li]
    [li]76 x RT-10 Solid Fuel Booster[/li]
    [li]8 x FL-R1000 Fuel Tank[/li]
    [li]40 x LV-T30 Liquid Fuel Engine[/li]
    [li]a lot of LT-21 Lateral Coupler, S.A.S Modules, Yawmaster-2000 RCS Modules[/li]


Edit:

Download: http://www.xup.in/dl,22147212/BFR_2.craft/


Mod used:


  • [li]Wobbly rockets ->
http://kerbalspaceprogram.com/forum/index.php?topic=79.0[/li]

L6YRJ.jpgzbg1r.jpg

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Alright, this baby is way too fat...uh....heavy for liftoff. I got off ground only on stage 4. So yeah, way too much stuff xD

It completely blew up in sky on stage 2

ADDED: Attached screenies of lift off and ....uh....explosion

ADDED x2: Holy Crap man, you made Jeb scared out of his mind

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ADDED x2: Holy Crap man, you made Jeb scared out of his mind

That's the first time i see him scared ;D


Sorry, it's not a rocket, it's a bomb.

It explodes soon as it launch. Too much force pushing against the units on the top.

Version 3 will hopefully be more stable.

But this could take a while. I think i need a new computer ;P

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thanks for the file, i'll play around with it as well and see if i can keep it from exploding.. i got nothing better to do tonight so this should kill 3-4 hours easy..

darn looks like the link isn't working anymore..

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Smooth Journalistic voice: This is Kerbal control. Altitude is 1163m, velocity is 92m/s. We are 200km downrange.

*radio crackles*

Jeb (on radio): Hey command, we're looking at a red light here, and darn if it ain't the big one!

*radio crackles loudly*

Smooth Journalistic voice: . . . . And that concludes this afternoon's coverage of the launch of Bravo Foxtrot Romeo 2. We hope you'll join us tomorrow for the launch of Bravo Foxtrot Romeo 3. Have a great evening, and good night!

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tryed to launch this baby, but no joy :'(

I dont think theres a computer out there that can handle it, my i7 @ 3,7 Gz was unable to get more than 0.2 fps. I think its to much for the game engine to handle, seeing how my thrustgauge and g-meter were acting up funny.

yeah it definitely breaks the game.. my gpu goes ape sh** but never hits 100% load like it normally does just sitting in the construction bay.

oh btw the i7 doesn't matter, the games single threaded.

damn even tried 640x480 on fastest quality, nada.. i think the problem is that the program is single threaded it turns into a cpu bottleneck. because its the only thing that would explain why my gpu is bouncing between 0-46% usage while the core0 is pegged at 100%.

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