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[0.23.5] PhysicsHyperWarp 1.0


Phredward

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Have you ever been playing KSP and realized you wanted physics warp speeds > 4x? Me too! Now you can have them.

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Source

License: This software is Copyright 2014. This software is licensed under the GNU GPLv3

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Usage

Just unzip PhysicsHyperWarp.zip into your Gamedata directory. When choosing a physics warp speed, keep going up above 4x! If you want even faster speeds, edit config.xml file or move config_rss.xml to config.xml.

If you want to experiment with very high physics warp rates, I recommend turning on flight debug stats and making sure your computer can keep up with the desired rate. Up to 16x works solidly for me. Make sure to disable all engines (including RCS) when doing so.

ChangeLog

v1.0

- Support 5, 6, 7, and 8x

- Physics Warp Indicator will be blank above 4x.

Known Issues:

The warp indicator goes blank above 4x

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Do you feel the need, the need for speed?

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Cool!

You'll need to dump the texture that the warp UI is using; you should find it has, presumably, 4 distinct areas (frames) on it. (Unless physical warp and rails warp share the same texture?). Anyway, resize it to have the number of frames you need (and paint the frames as desired), then you'll need to add a piece of code to load that texture and replace the original.

Incidentally, that's why RSS just changes warp rates rather than adding new ones: because I didn't want to go through that bother. :D

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