Supergamervictor Posted August 19, 2014 Share Posted August 19, 2014 I have a rather annoying issue with TweakScale.Whenever I try to connect my part with another it doesn't connect and bug the game.After 5 multiple KSP.64 Installs and 2 mental breakdowns recently,I decided to ask for help.These parts are all random.My latest install lasted a good 3 weeks before screwing up my install again (which caused me to go insane and smash my keyboard with anger).I will try to post my output log but does anyone have the same problem? Link to comment Share on other sites More sharing options...
Iasus Posted August 20, 2014 Share Posted August 20, 2014 Has anyone else had a problem with Tweakscale breaking Procedural Fairings ability to resize fairing base rings etc? If so is there a known fix?Ias Link to comment Share on other sites More sharing options...
Master Tao Posted August 20, 2014 Share Posted August 20, 2014 Has anyone else had a problem with Tweakscale breaking Procedural Fairings ability to resize fairing base rings etc? If so is there a known fix?IasYes. The fix is to update your mods. Specifically, all the mods on this list. Link to comment Share on other sites More sharing options...
Iasus Posted August 20, 2014 Share Posted August 20, 2014 Yes. The fix is to update your mods. Specifically, all the mods on this list.Thanks, I'll try that.Ias Link to comment Share on other sites More sharing options...
AccidentalDisassembly Posted August 20, 2014 Share Posted August 20, 2014 (edited) Getting a strange interaction between TweakScale 1.41 and Modular Fuel Tanks 5.1.1 (I think, or whatever is the latest).Replicate:1. Add part in VAB.2. Connect tanks to it in symmetry (seems not to be problem for lone tanks). I happened to do 12 of them.3. Scale up tank. Mass is way off, Volume Avail reads wrong (negative large number), amount of fuel in the tank is far higher than it ought to be.4. Remove all tanks and re-place them: fixes it.5. Now scale the tank down: somehow goes from some number of thousands of fuel to a small amount of fuel (Single digits) out of 5 million or so - but reads as full. Volume only labeled as in the millions, but isn't actually.Weirdness. Only me? Edited August 20, 2014 by AccidentalDisassembly Link to comment Share on other sites More sharing options...
Biotronic Posted August 21, 2014 Author Share Posted August 21, 2014 Looks like the symmetry part is important here. I'll have a look-see on Saturday or Sunday. Link to comment Share on other sites More sharing options...
blackheart612 Posted August 21, 2014 Share Posted August 21, 2014 How's the prices for the resized stuff? Link to comment Share on other sites More sharing options...
Biotronic Posted August 21, 2014 Author Share Posted August 21, 2014 Prices increase with size and resource amounts. Currently by the cube of the scale (so a 2.5m version of a 1.25m part costs 8 times as much). If you want other prices, you can open ScaleExponents.cfg and change the line that says !dryCost = 3. Link to comment Share on other sites More sharing options...
Nightmoon Posted August 21, 2014 Share Posted August 21, 2014 ArgumentNullException: Argument cannot be null.Parameter name: key at System.Collections.Generic.Dictionary`2[KSPParticleEmitter,TweakScale.EmitterUpdater+EmitterData].ContainsKey (.KSPParticleEmitter key) [0x00000] in <filename unknown>:0 at TweakScale.EmitterUpdater.UpdateParticleEmitter (.KSPParticleEmitter pe) [0x00000] in <filename unknown>:0 at TweakScale.EmitterUpdater.OnUpdate () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)I have a lot of these errors in output_log.txt. Does anybody have an idea what the reason could be? Link to comment Share on other sites More sharing options...
AccidentalDisassembly Posted August 21, 2014 Share Posted August 21, 2014 Looks like the symmetry part is important here. I'll have a look-see on Saturday or Sunday.Awesome. Thank you! Link to comment Share on other sites More sharing options...
blackheart612 Posted August 21, 2014 Share Posted August 21, 2014 Prices increase with size and resource amounts. Currently by the cube of the scale (so a 2.5m version of a 1.25m part costs 8 times as much). If you want other prices, you can open ScaleExponents.cfg and change the line that says !dryCost = 3.Awesome! My worries are gone. Thank you Link to comment Share on other sites More sharing options...
Iasus Posted August 21, 2014 Share Posted August 21, 2014 Yes. The fix is to update your mods. Specifically, all the mods on this list.Done and sorted. Thanks for your help.Ias Link to comment Share on other sites More sharing options...
AccidentalDisassembly Posted August 21, 2014 Share Posted August 21, 2014 Also getting a lot of this:ArgumentNullException: Argument cannot be null.Parameter name: key at System.Collections.Generic.Dictionary`2[KSPParticleEmitter,TweakScale.EmitterUpdater+EmitterData].ContainsKey (.KSPParticleEmitter key) [0x00000] in <filename unknown>:0 at TweakScale.EmitterUpdater.UpdateParticleEmitter (.KSPParticleEmitter pe) [0x00000] in <filename unknown>:0 at TweakScale.EmitterUpdater.OnUpdate () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)Mean anything? Link to comment Share on other sites More sharing options...
Biotronic Posted August 22, 2014 Author Share Posted August 22, 2014 Also getting a lot of this:ArgumentNullException: Argument cannot be null.Parameter name: key at System.Collections.Generic.Dictionary`2[KSPParticleEmitter,TweakScale.EmitterUpdater+EmitterData].ContainsKey (.KSPParticleEmitter key) [0x00000] in <filename unknown>:0 at TweakScale.EmitterUpdater.UpdateParticleEmitter (.KSPParticleEmitter pe) [0x00000] in <filename unknown>:0 at TweakScale.EmitterUpdater.OnUpdate () [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)Mean anything?Fixed in next version, which will likely be uploaded Sunday. Link to comment Share on other sites More sharing options...
AccidentalDisassembly Posted August 23, 2014 Share Posted August 23, 2014 Fixed in next version, which will likely be uploaded Sunday.Word. 10characters Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted August 23, 2014 Share Posted August 23, 2014 Fixed in next version, which will likely be uploaded Sunday.While you're at it, could you look at this too:ArgumentNullException: Argument cannot be null.Parameter name: source at System.Linq.Check.Source (System.Object source) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.OfType[IUpdateable] (IEnumerable source) [0x00000] in <filename unknown>:0 at TweakScale.TweakScale.Update () [0x00000] in <filename unknown>:0 Link to comment Share on other sites More sharing options...
deepfield Posted August 24, 2014 Share Posted August 24, 2014 Not sure if this is where I should ask for help but for some reason when I use TweakScale on the Station Service Tug from KSO after a reload the tug gets reset back to default size. KSP: v0.24.2TweakScale: v1.41Kerbin Shuttle Orbiter System: v4.08 Link to comment Share on other sites More sharing options...
Biotronic Posted August 25, 2014 Author Share Posted August 25, 2014 Uploaded a new version. Main new feature: licence.txt. Link to comment Share on other sites More sharing options...
deepfield Posted August 25, 2014 Share Posted August 25, 2014 (edited) Not sure if this is where I should ask for help but for some reason when I use TweakScale on the Station Service Tug from KSO after a reload the tug gets reset back to default size. KSP: v0.24.2TweakScale: v1.41Kerbin Shuttle Orbiter System: v4.08Example of what is happeninghttp://i.imgur.com/r7JFzWY.jpgAlso I noticed other parts doing this also. Like for example, fairings. After I eject them and they leave the render range and I switch to them they go totally crazy and shoot off at high speeds while also returning to the default size. Edited August 25, 2014 by deepfield Link to comment Share on other sites More sharing options...
fathed Posted August 25, 2014 Share Posted August 25, 2014 Please add this to the NFT file:@PART[trusslrg-adapter] // Adapter - 2.5m to Large Truss{ MODULE { name = TweakScale type = stack defaultScale = 2.5 }} Link to comment Share on other sites More sharing options...
deepfield Posted August 25, 2014 Share Posted August 25, 2014 Not sure if this is where I should ask for help but for some reason when I use TweakScale on the Station Service Tug from KSO after a reload the tug gets reset back to default size. KSP: v0.24.2TweakScale: v1.41Kerbin Shuttle Orbiter System: v4.08Changing the defualt scale from 1.25 to 2.25 seems to have worked. Link to comment Share on other sites More sharing options...
ChaosTroll Posted August 25, 2014 Share Posted August 25, 2014 hihoi have a problem with this mod if i load a rocked this mod kills all my stagin config and i cant edit , launch , exit , ..... it anyway Link to comment Share on other sites More sharing options...
Biotronic Posted August 25, 2014 Author Share Posted August 25, 2014 hihoi have a problem with this mod if i load a rocked this mod kills all my stagin config and i cant edit , launch , exit , ..... it anywayhttp://cloud-4.steampowered.com/ugc/27340285118659720/7F71CF8BADB944074843E6A594CEE193E82893FC/Could you please upload an output_log.txt to Pastebin and link it here? Link to comment Share on other sites More sharing options...
Biotronic Posted August 25, 2014 Author Share Posted August 25, 2014 Getting a strange interaction between TweakScale 1.41 and Modular Fuel Tanks 5.1.1 (I think, or whatever is the latest).Replicate:1. Add part in VAB.2. Connect tanks to it in symmetry (seems not to be problem for lone tanks). I happened to do 12 of them.3. Scale up tank. Mass is way off, Volume Avail reads wrong (negative large number), amount of fuel in the tank is far higher than it ought to be.4. Remove all tanks and re-place them: fixes it.5. Now scale the tank down: somehow goes from some number of thousands of fuel to a small amount of fuel (Single digits) out of 5 million or so - but reads as full. Volume only labeled as in the millions, but isn't actually.Weirdness. Only me?I've now spent quite some time trying to replicate this, to no avail. Can you upload an output_log.txt from when you get this problem, and perhaps a .craft file? Does it happen with any and every kind of fuel tank?For that matter, MFT does have problems with tanks in symmetry, even without TweakScale, but not of this kind. Link to comment Share on other sites More sharing options...
ChaosTroll Posted August 25, 2014 Share Posted August 25, 2014 i have only the normal KSP.log ... no crash only freezhttps://www.dropbox.com/s/x9ufrt6wupn0ucz/KSP.log Link to comment Share on other sites More sharing options...
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