Beale Posted February 20, 2015 Author Share Posted February 20, 2015 I am getting to IVAs for the SoyuzYup, sadly they're still a W.I.P. IVAs are coming along slowly, the Gemini one now is more or less done.Honestly I don't even know if using three resources works, it'd be interesting to see! You may want to shoot Streetwind a PM for some help, he's the guy who statted up the Near Future engines so he knows his stuff.I am out of my depth, the DV readings are very funky in the VAB! haha I'll be sure to give the guy a message! Thanks. Quote Link to comment Share on other sites More sharing options...
MrSnappyTurtles Posted February 20, 2015 Share Posted February 20, 2015 Yup, sadly they're still a W.I.P. IVAs are coming along slowly, the Gemini one now is more or less done.Oh i thought i remember soyuz having one before Quote Link to comment Share on other sites More sharing options...
Beale Posted February 20, 2015 Author Share Posted February 20, 2015 Oh i thought i remember soyuz having one beforeIt did have one previously, but the new Soyuz exterior has different window positions now, so it would not look so great to keep it around. Quote Link to comment Share on other sites More sharing options...
MrSnappyTurtles Posted February 20, 2015 Share Posted February 20, 2015 It did have one previously, but the new Soyuz exterior has different window positions now, so it would not look so great to keep it around.Oh ok Thank you Quote Link to comment Share on other sites More sharing options...
passinglurker Posted February 20, 2015 Share Posted February 20, 2015 (edited) The limiting factor is how much heat you can dump into the fuel, a high-thrust resistojet would need truly enormous solar panels to match an equivalent electric-static rocket engine.tag "In terms of ISP" onto the end and you'd be good. If you tried to pump enough heat into your fuel to achieve a level of isp that rivals an electrostatic system your engine would melt that simple the same is true with NTR's the advantage of thermal rockets is they have better thrust than electrostatics and better isp than chemical rockets.there are ways around this of course arcjets replace the melting prone heating element with a hot raw electric arc raising the max temperature some what. electrodeless designs like vasimr can actually rival electrostatic isp by magnetically bottling the hot fuel away from anything structural, and on the nuclear front you have open cycle gas and liquid core designs.but thrust is a different story so my point is you can't really say that resistojet technology is limited to fractions of a newton of thrust. Edited February 20, 2015 by passinglurker Quote Link to comment Share on other sites More sharing options...
Beale Posted February 21, 2015 Author Share Posted February 21, 2015 my point is you can't really say that resistojet technology is limited to fractions of a newton of thrust.18kN feels okay-ish (As in, not overpowered).Of course, providing the electricity is trivial around Moho. Out there it's basically a chemical rocket in augmented mode.In pure LF mode it still could take off under Moho gravity, but wasn't as swift.You may notice a little "cool feature" (Which is probably wildly inaccurate) that the exhaust glows orange a little in augmented mode, plain white in pure LF mode.@hoojiwana: "tri-propellant" works great after some tweaking! The Augmented mode needed the LF/OX ratios changed from 0.9/1.1 to 0.09/0.11 and everything works correctly. Quote Link to comment Share on other sites More sharing options...
passinglurker Posted February 21, 2015 Share Posted February 21, 2015 Wouldn't porkjets LANTERN serve as a good guide for determining the TWR? I'd probably give the LARJ a little more TWR(because some of the needed mass is detached as solar panels and batteries and because its get less hot and isn't radioactive so less shielding is needed) and a little less ISP(because again it doesn't get as hot) compared to porkjets LANTERN Quote Link to comment Share on other sites More sharing options...
Beale Posted February 21, 2015 Author Share Posted February 21, 2015 (edited) Wouldn't porkjets LANTERN serve as a good guide for determining the TWR? I'd probably give the LARJ a little more TWR(because some of the needed mass is detached as solar panels and batteries and because its get less hot and isn't radioactive so less shielding is needed) and a little less ISP(because again it doesn't get as hot) compared to porkjets LANTERNYup, I've been playing around with the numbers, but that is how it has basically ended up.The fuel type means a LARJ powered craft or probe is going to be heavier than your typical electric engine vehicle, so hopefully the extra thrust it has is justified.It has got a slightly higher ISP in pure LF mode, but, compared to the stock NTR it's still lower.Here's the .CFG, I very very much welcome any critique.PART{name = Castor_Engine_Amodule = Partauthor = Tantaresmesh = model.muscale = 1rescaleFactor = 1.0node_stack_bottom = 0.0, -0.576763, 0.0, 0.0, 1.0, 0.0, 1node_stack_top = 0.0, 0.576763, 0.0, 0.0, 1.0, 0.0, 1TechRequired = ionPropulsionentryCost = 18000cost = 6500category = Propulsionsubcategory = 0title = Castor LARJ Thrustermanufacturer = Ionic Symphonic Protonic Electronicsdescription = With the LARJ (Liquid Oxygen Augmented ResistoJet), thrust is created through the thermal expansion of a propellant. In this case, the heat is supplied by passing large amounts of electricity through a resistor. The addition of Oxidizer into the fuel flow allows for a much greater thrust, at the cost of efficiency.attachRules = 1,0,1,1,0EFFECTS{ effectNormal { MODEL_MULTI_PARTICLE { name = resistoJetFX modelName = Tantares/FX/FX_ResistoJet transformName = thrustTransform emission = 0.0 0.0 emission = 0.05 0.0 emission = 0.075 0.25 emission = 1.0 1.25 speed = 0.0 0.5 speed = 1.0 1.2 } AUDIO { channel = Ship clip = sound_jet_deep volume = 0.0 0.0 volume = 1.0 1.0 pitch = 0.0 0.2 pitch = 1.0 1.0 loop = true } } effectAugmented { MODEL_MULTI_PARTICLE { name = resistoJetAugmentedFX modelName = Tantares/FX/FX_ResistoJetAugmented transformName = thrustTransform emission = 0.0 0.0 emission = 0.05 0.0 emission = 0.075 0.25 emission = 1.0 1.25 speed = 0.0 0.5 speed = 1.0 1.2 } AUDIO { channel = Ship clip = sound_jet_low volume = 0.0 0.0 volume = 1.0 1.0 pitch = 0.0 0.2 pitch = 1.0 1.0 loop = true } } engage { AUDIO { channel = Ship clip = sound_vent_medium volume = 1.0 pitch = 1.0 loop = false } } disengage { AUDIO { channel = Ship clip = sound_vent_medium volume = 1.0 pitch = 1.0 loop = false } } flameout { AUDIO { channel = Ship clip = sound_vent_large volume = 1.0 pitch = 1.0 loop = false } }}mass = 0.3dragModelType = defaultmaximum_drag = 0.20minimum_drag = 0.15angularDrag = 2crashTolerance = 10maxTemp = 3400stagingIcon = LIQUID_ENGINEMODULE{ name = MultiModeEngine primaryEngineID = NormalMode secondaryEngineID = AugmentedMode}MODULE{ name = ModuleEnginesFX engineID = NormalMode runningEffectName = effectNormal thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 9 heatProduction = 200 fxOffset = 0, 0, 0.0 PROPELLANT { name = ElectricCharge ratio = 3.8 } PROPELLANT { name = LiquidFuel ratio = 0.05 DrawGauge = True } atmosphereCurve { key = 0 795 key = 1 225 }}MODULE{ name = ModuleEnginesFX engineID = AugmentedMode runningEffectName = effectAugmented thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 18 heatProduction = 200 fxOffset = 0, 0, 0.0 PROPELLANT { name = ElectricCharge ratio = 3.8 } PROPELLANT { name = LiquidFuel ratio = 0.09 } PROPELLANT { name = Oxidizer ratio = 0.11 DrawGauge = True } atmosphereCurve { key = 0 615 key = 1 195 }}MODULE{ name = ModuleJettison jettisonName = Castor_Engine_A_Fairing bottomNodeName = bottom isFairing = True jettisonedObjectMass = 0.1 jettisonForce = 5 jettisonDirection = 0 0 1}} Edited February 21, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
passinglurker Posted February 21, 2015 Share Posted February 21, 2015 well if you wanted to balance this against porkjet's lantern its got both better twr(not counting panel and battery mass) and isp(the lantern is balanced to be worse than the lv-n in pure fuel mode as a penalty for being versatile). so just against stock it doesn't seem to be stepping on toes but against one of the engines that inspired it its kinda the superior choice (though on the flip side the penalty of needing an external power source could be considered compensation but this is just an opinion with no math to back it up)also I've heard that blue(oxygen augmented mode) and purple(pure hydrogen mode) are the scientifically accurate colors for this but I could be wrongThe reason the RLA thermoelectrics are in ion propulsion is to make sure you get both the needed electricity and monoprop tanks first, but since this runs off LFO you may be able to get away with placing this more primitive type of engine elsewhere or earlier in the tree if you so choose. Quote Link to comment Share on other sites More sharing options...
Beale Posted February 21, 2015 Author Share Posted February 21, 2015 well if you wanted to balance this against porkjet's lantern its got both better twr(not counting panel and battery mass) and isp(the lantern is balanced to be worse than the lv-n in pure fuel mode as a penalty for being versatile). so just against stock it doesn't seem to be stepping on toes but against one of the engines that inspired it its kinda the superior choice (though on the flip side the penalty of needing an external power source could be considered compensation but this is just an opinion with no math to back it up)also I've heard that blue(oxygen augmented mode) and purple(pure hydrogen mode) are the scientifically accurate colors for this but I could be wrongThe reason the RLA thermoelectrics are in ion propulsion is to make sure you get both the needed electricity and monoprop tanks first, but since this runs off LFO you may be able to get away with placing this more primitive type of engine elsewhere or earlier in the tree if you so choose.Blue/Purple, I like that! As for tech tree: I do struggle a little to think where to place it, but that I will play with.Back on N-1Block G engine.Very simple design, but actually I am quite fond of it, for sure. Quote Link to comment Share on other sites More sharing options...
passinglurker Posted February 21, 2015 Share Posted February 21, 2015 the block G looks spiffy, but if its gonna be an open skeletal thrust plate shouldn't there be some colliderless fuel pipes or some thing extending into the bottom of the tank? or is the fuel fed by superior soviet super science!? Quote Link to comment Share on other sites More sharing options...
dimovski Posted February 21, 2015 Share Posted February 21, 2015 I... I think it does need some more detail... for now it looks somewhat... jury-rigged? Quote Link to comment Share on other sites More sharing options...
Beale Posted February 21, 2015 Author Share Posted February 21, 2015 (edited) the block G looks spiffy, but if its gonna be an open skeletal thrust plate shouldn't there be some colliderless fuel pipes or some thing extending into the bottom of the tank? or is the fuel fed by superior soviet super science!?I... I think it does need some more detail... for now it looks somewhat... jury-rigged?Hehe, yes this is becoming more apparent, the more I look at it... Quite easily I could add a few pipes like:But the pipework is really not my specialty, if an expert could suggest what more simple additions would be good, many appreciated. Edited February 21, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
passinglurker Posted February 21, 2015 Share Posted February 21, 2015 Hehe, yes this is becoming more apparent, the more I look at it... Quite easily I could add a few pipes like:http://puu.sh/g6x0T/09aa2996c4.jpgBut the pipework is really not my specialty, if an expert could suggest what more simple additions would be good, many appreciated. I'm no expert but wouldn't the simplest solution just be to have the fuel pipes come right out of the back? as for adding detail those arms look like they will bend and fold when thrust is applied perhaps if you beefed them up and added more support structure? Quote Link to comment Share on other sites More sharing options...
Beale Posted February 21, 2015 Author Share Posted February 21, 2015 I'm no expert but wouldn't the simplest solution just be to have the fuel pipes come right out of the back? as for adding detail those arms look like they will bend and fold when thrust is applied perhaps if you beefed them up and added more support structure?Like this?As for more detail, not many pictures I can find of the NK-19 (?)Only the NK-33 Quote Link to comment Share on other sites More sharing options...
passinglurker Posted February 21, 2015 Share Posted February 21, 2015 not exactly that looks like you'd kill the gimbal if it has one. what I mean is make the support arm less flat looking and don't let the engine push against them at a perpendicular 90degree angle instead make it look a little more braced against the connector ring Quote Link to comment Share on other sites More sharing options...
Beale Posted February 21, 2015 Author Share Posted February 21, 2015 not exactly that looks like you'd kill the gimbal if it has one. what I mean is make the support arm less flat looking and don't let the engine push against them at a perpendicular 90degree angle instead make it look a little more braced against the connector ringI'm not quite getting you, sadly But, the engine is not gimballed, so there's no restriction there. Quote Link to comment Share on other sites More sharing options...
SnowWhite Posted February 21, 2015 Share Posted February 21, 2015 ÃÂÃÅ¡-19 / 11Ãâ€53 9Ãâ€ÃψQuote Link to comment Share on other sites More sharing options...
Beale Posted February 21, 2015 Author Share Posted February 21, 2015 (edited) http://militaryrussia.ru/i/284/798/QDZll.jpghttp://militaryrussia.ru/i/284/798/WeAXX.jpgÃÂÃÅ¡-19 / 11Ãâ€53 9Ãâ€ÃÅ“ÃÂIt looks a lot different from what I imagined! Blah.I will need to make a few changes.Thanks for the images! Edit: Edited February 21, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
dimovski Posted February 21, 2015 Share Posted February 21, 2015 How about sticking some RCS onto it? From little support structures. And make it a tad bigger too. (Same height, but wider... Or is that against the mighty deLaval nozzle? hmm) Quote Link to comment Share on other sites More sharing options...
Beale Posted February 21, 2015 Author Share Posted February 21, 2015 (edited) How about sticking some RCS onto it? From little support structures. And make it a tad bigger too. (Same height, but wider... Or is that against the mighty deLaval nozzle? hmm)Could do the RCS, that's actually a pretty nice idea.I'm just making the config for it, so will test in game in a moment.The width: It's produced from Block G orthographic, so the current width is the real deal! Even if it looks wrong.Some things:Comparison with a few other 2.5m engines. Edited February 21, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
passinglurker Posted February 21, 2015 Share Posted February 21, 2015 those last two shots show the need for piping even if its just coming straight from the back. Quote Link to comment Share on other sites More sharing options...
Beale Posted February 21, 2015 Author Share Posted February 21, 2015 (edited) those last two shots show the need for piping even if its just coming straight from the back.I'm not so sure, I don't like the idea of some collider-less pipes kind of sticking out of the engine, I maybe can run pipes along the side of the holding arms. They will connect into the "ring".Or, I can go back to the drawing board and re-design a non-naked engine, much more like the current Proton designs.A few more tweaks: The N-1 parts now have emissives, and looks much better during ascent. Also, larger FX for the other stages.The Castor has a purple/blue FX, looks really pretty. Edited February 21, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
Arvolder Posted February 21, 2015 Share Posted February 21, 2015 do you want to work on fairing like Kw rocketry for all of your crafts or just use procedural fairings ? Quote Link to comment Share on other sites More sharing options...
Beale Posted February 21, 2015 Author Share Posted February 21, 2015 (edited) Tantares LV-6Barring any small cosmetic changes coming to the Block G engine, it's release time! Despite the excellent beta feedback, there of course may still be bugs, so let me know!Enjoy!New Soyuz Paint SchemeGrid fins will come around shortly.do you want to work on fairing like Kw rocketry for all of your crafts or just use procedural fairings ?For now: Procedural.After stock fairings: Maybe some fairings need making. Edited February 21, 2015 by Beale Quote Link to comment Share on other sites More sharing options...
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