sp1989 Posted July 1, 2014 Share Posted July 1, 2014 because the buran not operational what shutte mod should i uses sp it has to have a big cargo bay http://spaceflight.nasa.gov/gallery/images/shuttle/sts-124/hires/sts124-s-032.jpgHey I never have a problem seeing such beautiful pictures hd pictures of the space shuttle. Its a little big but still really nice. Link to comment Share on other sites More sharing options...
jebandhisfriends Posted July 1, 2014 Share Posted July 1, 2014 @ johnnyhandsome yes it's compatible with 23.5 Link to comment Share on other sites More sharing options...
Arvolder Posted July 1, 2014 Share Posted July 1, 2014 Please can you make inflatables greenhouse and inflatable fuel tanks for Home 3.0 please???PS: I realy enjoyed the new home mod. Link to comment Share on other sites More sharing options...
romie Posted July 1, 2014 Share Posted July 1, 2014 um were could i go to download the BobCat SovietEngines mod i deleted my folder and did not mean too thanks for the help Link to comment Share on other sites More sharing options...
crunch Posted July 2, 2014 Share Posted July 2, 2014 DarthVader css is a good mod but between the mods needed for the iss and the css when it comes to starting the game it crashes half way way through loading iss Requirements:Romfarer's Lazor System: http://forum.kerbalspaceprogram.com/...%28April-17%29Used for CanadArm2. Without it, it won't even appear.Lionhead Aerospace ESA pack: http://forum.kerbalspaceprogram.com/...s-Pack-updatedOptional, but recommended. Contains the Advanced Transfer Vehicle, another resupply ship, and it's LV, Ariane 5.MIR Space Station pack (see above).Contains Zarya and Zvezda parts. Technically optional, but highly recommended. Without it, you can't build the ISS, though the last Space Station Freedom concepts might be manageable.Component Space Shuttle: http://forum.kerbalspaceprogram.com/...d-IMG-heavy%21A Space Shuttle mod. Useful for bringing modules up and assembling the station. css Requirements:Space Shuttle Engines by Dtobi: http://forum.kerbalspaceprogram.com/threads/55985Engine Thrust Controller by HoneyFox (link from his signature, no release thread):https://www.dropbox.com/s/hb51rhkgdz...troll%20V2.zipRomfarer's Lazor System, or any "lite" pack with his plugin:http://forum.kerbalspaceprogram.com/...b-%28Dec-19%29Smokescreen by Sarbian: http://forum.kerbalspaceprogram.com/...nded-FX-pluginFirespitter by Snjo: http://forum.kerbalspaceprogram.com/...=1#post1222092ModuleRCSFX by Ialdabaoth: http://forum.kerbalspaceprogram.com/...TS-based-FX%21RealChutes by StupidChris: http://forum.kerbalspaceprogram.com/...1-0-1-27-04-14but still it a good Link to comment Share on other sites More sharing options...
Guest Posted July 2, 2014 Share Posted July 2, 2014 You can delete Firespitter parts. Other than that, you can use Load on Demand, ATM, ATL or set textures to "half-res" in the settings menu. Each of those measures alone should bring you below the memory limit. Link to comment Share on other sites More sharing options...
jrandom Posted July 3, 2014 Share Posted July 3, 2014 um were could i go to download the BobCat SovietEngines mod i deleted my folder and did not mean too thanks for the helpDitto this! I went to the old thread to download them for RSS/RO. Link to comment Share on other sites More sharing options...
Mecripp Posted July 3, 2014 Share Posted July 3, 2014 (edited) Can all of BobCat's stuff be posted ?EDIT- Have DEMVMK1, MK2, MK3EX, Mk4 RAT, MK5, SovietEngine Pack. had more but they where planes and station parts. Edited July 3, 2014 by Mecripp2 Link to comment Share on other sites More sharing options...
GoldForest Posted July 3, 2014 Share Posted July 3, 2014 I might have missed this some where in the thread, but are you going to do the American Pack? I loved flying the Ares I and V. Link to comment Share on other sites More sharing options...
Guest Posted July 3, 2014 Share Posted July 3, 2014 EDIT- Have DEMVMK1, MK2, MK3EX, Mk4 RAT, MK5, SovietEngine Pack. had more but they where planes and station parts.DEMVs are currently WIP. They're almost ready, but there's a problem with Mk5 solar panel that requires Near Future Solar update. American Pack will be done after that, and Soviet engines when I install RSS and start adapting stuff to it. Oh, and Buran is nearly ready, too. N1L3 needs a test run I've got to get around to doing, but is coming very soon. Station parts (Nautilus) and plane is also planned. Link to comment Share on other sites More sharing options...
crunch Posted July 3, 2014 Share Posted July 3, 2014 You can delete Firespitter parts. Other than that, you can use Load on Demand, ATM, ATL or set textures to "half-res" in the settings menu. Each of those measures alone should bring you below the memory limit.ill give it a try, thanks Link to comment Share on other sites More sharing options...
Guest Posted July 3, 2014 Share Posted July 3, 2014 OK, the N1 is out. Lunokhod will be ready very soon, once I add science to it. Link to comment Share on other sites More sharing options...
Darkstar616 Posted July 3, 2014 Share Posted July 3, 2014 Is there a download that includes every release? Link to comment Share on other sites More sharing options...
Virtualgenius Posted July 3, 2014 Share Posted July 3, 2014 I think its coming, I am waiting for a complete release as well. Dragon is updating each model so when he finishes I guess the soviet pack will be re-released Link to comment Share on other sites More sharing options...
piggysanTH Posted July 3, 2014 Share Posted July 3, 2014 Anyone have download link for Soviet Engine? Or he (Dragon 01) gonna remake it? Link to comment Share on other sites More sharing options...
Mecripp Posted July 3, 2014 Share Posted July 3, 2014 (edited) The American Pack still works throws a couple of errors in vab but not bad 1's something about decoupler didn't match craft save file but no error after that really works better now then it did in .19 or 20 what ever it was.EDIT - 1 thing on the Altair descent stage the landing legs you have to use g or set a action group to deploy. Edited July 3, 2014 by Mecripp2 Link to comment Share on other sites More sharing options...
komatozz Posted July 4, 2014 Share Posted July 4, 2014 why neptune shows "no satellite connection"? monitors of other crafts work ok, home or space shuttle for example... i have RPM 0.16 and Scansat 6.0 Link to comment Share on other sites More sharing options...
Mecripp Posted July 4, 2014 Share Posted July 4, 2014 why neptune shows "no satellite connection"? monitors of other crafts work ok, home or space shuttle for example... i have RPM 0.16 and Scansat 6.0What does your install path look like ? Link to comment Share on other sites More sharing options...
komatozz Posted July 4, 2014 Share Posted July 4, 2014 KSP_win\GameData\SovietPackKSP_win\GameData\BobCatind\HOME2\Props Link to comment Share on other sites More sharing options...
Guest Posted July 4, 2014 Share Posted July 4, 2014 Do you have a ScanSat part on the vessel? Also, 6.0 might not work with RPM 0.16. I'll need to update the Soyuz to 0.17. Link to comment Share on other sites More sharing options...
komatozz Posted July 4, 2014 Share Posted July 4, 2014 Dragon01, do you mean ScanSat part on satellite or on Soyuz? i have satellite around kerbin with all scansat parts it made map and i can see map with all crafts monitors exept Soyuz... Link to comment Share on other sites More sharing options...
Axl'Wolf'Lipid Posted July 4, 2014 Share Posted July 4, 2014 Only one button of the multi-function display work in IVA.I have the latest RPM version. Link to comment Share on other sites More sharing options...
Guest Posted July 4, 2014 Share Posted July 4, 2014 I have the latest RPM version.That's your problem, you need 0.16, not the latest version. The next update should fix it (once I figure out how), but it's most likely coming out after 0.24 does. 0.17 changed a lot of things around. Link to comment Share on other sites More sharing options...
Axl'Wolf'Lipid Posted July 4, 2014 Share Posted July 4, 2014 (edited) I understand.Another small problem,the parachute model doesn't work.The pod slow down and land safely but instead of a large model i only have a very small parachute attached.EDIT:Could be because i'm using the Realchute mod? Edited July 4, 2014 by Axl'Wolf'Lipid Link to comment Share on other sites More sharing options...
Guest Posted July 4, 2014 Share Posted July 4, 2014 Yes. Delete the SovietPack.cfg from the RealChute folder. It's not updated to the new version of the spacecraft. Link to comment Share on other sites More sharing options...
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