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How to animate a claw?


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I was thinking about making an extension of Nothke's great Dromoman robotic arm mod, and wanted to add a claw.

Two choices. Do you want an animation that you can only fully open and fully close? Or do you want a claw that you can articulate many positions with?

If it's the first option, it's just any other sort of animation for a model which I know very little about but the good news is with that I currently have an unreleased plugin that taps into animations so you can control them just like infernal robotics (not walking but adjusting heights of legs or claws). Like these photos and one video showcasing this idea.

o5ltu5ah7od736sfg.jpg?size_id=6

1ibou6cconmv8m5fg.jpg?size_id=6

The other idea is to create infernal robotic parts (which is what dromoman uses anyway) and make articulated hinges that _look_ like a claw. Damned robotics had a feature like this with the claw part (which I never made a part for unfortunately):

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  • 2 weeks later...
Two choices. Do you want an animation that you can only fully open and fully close? Or do you want a claw that you can articulate many positions with?

If it's the first option, it's just any other sort of animation for a model which I know very little about but the good news is with that I currently have an unreleased plugin that taps into animations so you can control them just like infernal robotics (not walking but adjusting heights of legs or claws). Like these photos and one video showcasing this idea.

http://www./convkey/1a36/o5ltu5ah7od736sfg.jpg?size_id=6

http://www./convkey/7e3c/1ibou6cconmv8m5fg.jpg?size_id=6

The other idea is to create infernal robotic parts (which is what dromoman uses anyway) and make articulated hinges that _look_ like a claw. Damned robotics had a feature like this with the claw part (which I never made a part for unfortunately):

Any idea when we can release the claw? or do you want me to make a IR conversion of it?

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Any idea when we can release the claw? or do you want me to make a IR conversion of it?

I need to look at the code just a little bit and fix some issues I've had. I think I should release the plugin. I'll get on it as soon as I release 0.16 of Infernal robotics which will be in a day or so.

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I need to look at the code just a little bit and fix some issues I've had. I think I should release the plugin. I'll get on it as soon as I release 0.16 of Infernal robotics which will be in a day or so.

Good stuff, I'm about to send you an email, best ship ive made yet...

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