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Would it be possible to see the source code of some of the game modules?


ianyikos

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I think being able to see certain modules, like moduleengines for example, would make it much easier to know how to do certain things with respect to making mods, like how to deal with resources and other things.

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Unfortunately no. This is against the EULA (End User License Agreement), and we are not allowed to look at any of the code from KSP. What we are allowed to do is to use an assembly browser to look at the declaration of the public members of the code, as long as this involves no decompiling, which means not seeing the actual code itself, nor the private members. Make sure to read the plugin rules about this, as this is could be a very serious infringement.

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