Caldari Navy Posted May 7, 2015 Share Posted May 7, 2015 That would be the point of the merchant roles. They also want to keep the war coming to make much more money. Essentially they make profit off of each ship, repair costs, and fuel costs.BTW: What if we implemented a price to move from planet to planet? To pay for fuel and such. It would mean you would have to be a lot smarter about where you originally sent your ships. That or we could add some sort of travel delay turn. What doyou guys think?I like the idea of the delay turns. Maybe we can use some kind of formula to work out how long each how many turns the delay lasts for, I was thinking along the Lines of 1 Turn = 2000 Delta V? or something along those lines.So with this formula it would take longer to get to planets further away. Link to comment Share on other sites More sharing options...
StrahmDude Posted May 7, 2015 Author Share Posted May 7, 2015 I like the idea of the delay turns. Maybe we can use some kind of formula to work out how long each how many turns the delay lasts for, I was thinking along the Lines of 1 Turn = 2000 Delta V? or something along those lines.So with this formula it would take longer to get to planets further away.I just realized, we already have a delay system in place, but how much delta V is it to get to jool from kerbain?I was just think of some other delay. Like maybe a turn delay after movement. Like a refueling turn? Link to comment Share on other sites More sharing options...
choninja21 Posted May 8, 2015 Share Posted May 8, 2015 I just realized, we already have a delay system in place, but how much delta V is it to get to jool from kerbain?I was just think of some other delay. Like maybe a turn delay after movement. Like a refueling turn?That would make sense. That way you can't get a massive fleet in orbit in a day. Link to comment Share on other sites More sharing options...
zekes Posted May 8, 2015 Share Posted May 8, 2015 Wait is this still happening?Do you want a very long legged warship? I can provide a launcher for it if you need it. Link to comment Share on other sites More sharing options...
Caldari Navy Posted May 8, 2015 Share Posted May 8, 2015 I just realized, we already have a delay system in place, but how much delta V is it to get to jool from kerbain?I was just think of some other delay. Like maybe a turn delay after movement. Like a refueling turn?Well to save us re=calculating this for every ship how about we give an arbitrary mass for each class of ship, so therefore a frigate could be x amount of tonnes and a cruiser could be y amount of tonnes, etc. I can make a quick arithmetic program to calculate it all. Link to comment Share on other sites More sharing options...
StrahmDude Posted May 8, 2015 Author Share Posted May 8, 2015 That would make sense. That way you can't get a massive fleet in orbit in a day.Or more accurately, with the one turn delay between moons, you can't jump from one point to another with impunity. You need to retake a turn to gear up to fly off.- - - Updated - - -Well to save us re=calculating this for every ship how about we give an arbitrary mass for each class of ship, so therefore a frigate could be x amount of tonnes and a cruiser could be y amount of tonnes, etc. I can make a quick arithmetic program to calculate it all.Let's try and fine good average tonnages and see what this idea has to offer.- - - Updated - - -Wait is this still happening?Do you want a very long legged warship? I can provide a launcher for it if you need it.http://i.imgur.com/MaeP5Zl.jpghttp://i.imgur.com/YGk1FWX.jpgIt never stopped School doesn't help when it is the end of the year with projects and final exams :/Also don't worry about getting it to space, we can worry about that. Where are the missiles on that? I assume in the front.btw: We do have a ship submission forum Link to comment Share on other sites More sharing options...
littlecmb Posted May 9, 2015 Share Posted May 9, 2015 (edited) https://www./#8enw64wb82ro3 here are two missles I made for phoenix There sub assemblies if that doesn't work try this http://www./download/zy85avxzkqcnon5/Light_Missle_Stack.craft Edited May 10, 2015 by littlecmb Link to comment Share on other sites More sharing options...
choninja21 Posted May 10, 2015 Share Posted May 10, 2015 https://www./#8enw64wb82ro3 here are two missles I made for phoenix.What I don't get anything? Link to comment Share on other sites More sharing options...
littlecmb Posted May 10, 2015 Share Posted May 10, 2015 For the quick travel Carriers need a bonus. Link to comment Share on other sites More sharing options...
choninja21 Posted May 10, 2015 Share Posted May 10, 2015 Hey here's a challenge for all you rocket builders out there. Make me a ship that can fire this missile:Note: The fuel tank is there for scale. If you're wondering more about the missile private message me. Link to comment Share on other sites More sharing options...
StrahmDude Posted May 11, 2015 Author Share Posted May 11, 2015 What I don't get anything? Don't be greedy, you will get enough stuff in the future.- - - Updated - - -For the quick travel Carriers need a bonus.Why? Please elaborate. Link to comment Share on other sites More sharing options...
littlecmb Posted May 11, 2015 Share Posted May 11, 2015 Carriers are heavy so it would take longer to go somewhere with say a fighter which doesn't make sense if it would be quicker to use a fighter then a carrier. Link to comment Share on other sites More sharing options...
Caldari Navy Posted May 11, 2015 Share Posted May 11, 2015 Carriers are heavy so it would take longer to go somewhere with say a fighter which doesn't make sense if it would be quicker to use a fighter then a carrier.Well actually find it balances carriers. Since fighters aren't allowed to move out of their celestial gravtity well it means where ever they are they are pretty much stuck at without carriers. Link to comment Share on other sites More sharing options...
choninja21 Posted May 11, 2015 Share Posted May 11, 2015 Don't be greedy, you will get enough stuff in the future.Do I have to? (Just as a side note, I am not trying to be greedy) Link to comment Share on other sites More sharing options...
StrahmDude Posted May 11, 2015 Author Share Posted May 11, 2015 Do I have to? (Just as a side note, I am not trying to be greedy)yes (just a side note, I am messing with you) Link to comment Share on other sites More sharing options...
choninja21 Posted May 12, 2015 Share Posted May 12, 2015 yes (just a side note, I am messing with you)Just making sure. Just.making.sure. Link to comment Share on other sites More sharing options...
choninja21 Posted May 12, 2015 Share Posted May 12, 2015 Also prepare for some surprises Link to comment Share on other sites More sharing options...
StrahmDude Posted May 12, 2015 Author Share Posted May 12, 2015 Also prepare for some surprises If the surprises are gifts and non explosive then I am in. Link to comment Share on other sites More sharing options...
Caldari Navy Posted May 12, 2015 Share Posted May 12, 2015 If the surprises are gifts and non explosive then I am in.But without explosives what sort of surprise is there, you people don't know fun XD Link to comment Share on other sites More sharing options...
choninja21 Posted May 12, 2015 Share Posted May 12, 2015 But without explosives what sort of surprise is there, you people don't know fun XDI was thinking more along the lines of explosive surprises. Those are the best kind. Link to comment Share on other sites More sharing options...
StrahmDude Posted May 12, 2015 Author Share Posted May 12, 2015 I was thinking more along the lines of explosive surprises. Those are the best kind.Fine, there can be explosives, but none of my stuff can partake in it. Link to comment Share on other sites More sharing options...
choninja21 Posted May 14, 2015 Share Posted May 14, 2015 Fine, there can be explosives, but none of my stuff can partake in it.We'll see Link to comment Share on other sites More sharing options...
Caldari Navy Posted May 16, 2015 Share Posted May 16, 2015 Guys I saw a mod the other day and it would be good if we could use it. I'm currently unaware of whether you have heard of it or not but it is called Tweak Scale, it is similar to the Procedural Fuel tanks mod, basicly all the parts in KSP become scale-able, so saw I need 4 large steel plates to cover one area, I could use 1 and scale it up so I did the job of multiple parts with one Part. Think of the savings on peformace, think of how much bigger and better our ships could be XD Link to comment Share on other sites More sharing options...
StrahmDude Posted May 16, 2015 Author Share Posted May 16, 2015 Guys I saw a mod the other day and it would be good if we could use it. I'm currently unaware of whether you have heard of it or not but it is called Tweak Scale, it is similar to the Procedural Fuel tanks mod, basicly all the parts in KSP become scale-able, so saw I need 4 large steel plates to cover one area, I could use 1 and scale it up so I did the job of multiple parts with one Part. Think of the savings on peformace, think of how much bigger and better our ships could be XDDoes it modify the cost or the strength of the part or does it just make it bigger? Link to comment Share on other sites More sharing options...
littlecmb Posted May 16, 2015 Share Posted May 16, 2015 Depends you can change the strength and for that you should pay extra for an upgrade to a carrier so it is a little stronger. Link to comment Share on other sites More sharing options...
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