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The ability to fire Kerbonauts and refresh the list in the Astronaut Complex


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Title says it all.

If you had a bunch of unwanted Kerbonauts, or Kerbonauts that you don't need anymore, you should have the ability to fire 'em.

And if you want more and new Kerbonauts in the Astronaut Complex, you should have the ability to refresh the list, and discard applications for Kerbonauts that you don't like.

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Not sure if firing Kerbonauts will ever be useful, unless we have to pay them salaries every month or year, or there's an upper limit of how many you can have hired based on your reputation. I'm actually wondering how hiring them will work once the astronaut complex's functionality will get expanded upon.

Perhaps it will cost funds to "reroll" the applicant list. I mean, you do have to screen them with tests and examinations first out of how many eager green men there are on Kerbin to ride your rockets, that certainly has to cost money.

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