mastershotgun Posted July 16, 2014 Share Posted July 16, 2014 Hi Guys,Does anybody know how the steam version (which I have) will be able to update to the 64bit version?Thank you. Link to comment Share on other sites More sharing options...
cpast Posted July 16, 2014 Share Posted July 16, 2014 It will; Steam is perfectly able to handle 64-bit games. Link to comment Share on other sites More sharing options...
Pecan Posted July 16, 2014 Share Posted July 16, 2014 Yes, it's in the FAQ: http://forum.kerbalspaceprogram.com/content/294-Kerbal-Space-Program-First-Contract-The-FAQ Link to comment Share on other sites More sharing options...
mastershotgun Posted July 17, 2014 Author Share Posted July 17, 2014 ok I see now, I must miss that. Thank you guys... Link to comment Share on other sites More sharing options...
FITorion Posted July 17, 2014 Share Posted July 17, 2014 As I understand it... Us with Steam will have 2 .exe files for KSP. One that's 32 and one that 64. all we need to do is pick which one to use. I'm unsure if there will be any special interface to do that in steam... I can always just navigate to the KSP file on my computer and directly start up the version I want... but How do I instruct steam to start one or the other? Which one does does it default to? Link to comment Share on other sites More sharing options...
Bobbydylan Posted July 17, 2014 Share Posted July 17, 2014 As I understand it... Us with Steam will have 2 .exe files for KSP. One that's 32 and one that 64. all we need to do is pick which one to use. I'm unsure if there will be any special interface to do that in steam... I can always just navigate to the KSP file on my computer and directly start up the version I want... but How do I instruct steam to start one or the other? Which one does does it default to?That's what I wanna know. Link to comment Share on other sites More sharing options...
katateochi Posted July 17, 2014 Share Posted July 17, 2014 As I understand it... Us with Steam will have 2 .exe files for KSP. One that's 32 and one that 64. all we need to do is pick which one to use. I'm unsure if there will be any special interface to do that in steam... I can always just navigate to the KSP file on my computer and directly start up the version I want... but How do I instruct steam to start one or the other? Which one does does it default to?I don't have KSP on steam, but I've got some other games on steam that can either be 32 or 64 bit and I think steam asked me which one I wanted to start when I hit play. Link to comment Share on other sites More sharing options...
mythic_fci Posted July 17, 2014 Share Posted July 17, 2014 Maybe they've modified the launcher executable, made it the default .exe opened, and configured it to allow you to choose which version you want. Link to comment Share on other sites More sharing options...
micha Posted July 17, 2014 Share Posted July 17, 2014 On Linux (for 0.23.5) it defaults to the 32-bit version but both are installed. You have to manually edit the steam config to have it launch the 64-bit version. Link to comment Share on other sites More sharing options...
skeevy Posted July 17, 2014 Share Posted July 17, 2014 Like Micha said, Linux has both on Steam already and Windows will probably have a similar fix, or right click the game, go to properties, and tweak the launch options accordingly....or if you're like me and you play with mods, copy/paste the ksp folder somewhere else (for mod & backup purposes), right click the 64bit executable, and send a shortcut to the desktop (or wherever you want it). Link to comment Share on other sites More sharing options...
Oafman Posted July 17, 2014 Share Posted July 17, 2014 I've been struggling to get excited about .24. I'm not really all that fussed about contracts, though I imagine I'll warm to the idea at some point. And i had assumed that my nearly 3 year old PC would not allow me to take advantage of the 64-bit thing. But having looked at the specs, I have 64-bit, and I have 6g of RAM, so it looks like I'm good to go. No real idea what it means, but I'm assured there will be some sort of improvement in performance, and perhaps an increased ability to add mods without becoming a crashfest. So yeah, excited now. When is the release again? Link to comment Share on other sites More sharing options...
r4pt0r Posted July 17, 2014 Share Posted July 17, 2014 somewhere i saw a screenshot of the file sizes for the 32bit build, and the 64bit build. the 64bit was about half the size of the 32bit. so whats going to be missing from the 64bit version? Link to comment Share on other sites More sharing options...
Bobbydylan Posted July 17, 2014 Share Posted July 17, 2014 somewhere i saw a screenshot of the file sizes for the 32bit build, and the 64bit build. the 64bit was about half the size of the 32bit. so whats going to be missing from the 64bit version?I think I saw the same one, and I think the 64bit one was in addition to the 32bit file. Link to comment Share on other sites More sharing options...
skeevy Posted July 17, 2014 Share Posted July 17, 2014 I've been struggling to get excited about .24. I'm not really all that fussed about contracts, though I imagine I'll warm to the idea at some point. And i had assumed that my nearly 3 year old PC would not allow me to take advantage of the 64-bit thing. But having looked at the specs, I have 64-bit, and I have 6g of RAM, so it looks like I'm good to go. No real idea what it means, but I'm assured there will be some sort of improvement in performance, and perhaps an increased ability to add mods without becoming a crashfest. So yeah, excited now. When is the release again? What it means is you'll be able to load more mods or use higher graphics settings (both if you have even more ram). Performance may or may not be better, but you won't suffer from out-of-memory related bugs as much. I say as much because you only have 6GB of ram which is only 2 more than 32bit KSP supports (I have 8gb ram). If your favorite mod combo crashed after a while with 0.23.5, it probably won't with 0.24 64bit. All that assumes 64bit isn't a bug fest and loads the mods up w\o crashing like the Linux 64bit does -- I can have the same mods load just fine with 32bit Windows & Linux and crash at the loading screen with 64bit Linux (0.23.5). Link to comment Share on other sites More sharing options...
Oafman Posted July 17, 2014 Share Posted July 17, 2014 What it means is you'll be able to load more mods or use higher graphics settings (both if you have even more ram). Performance may or may not be better, but you won't suffer from out-of-memory related bugs as much. I say as much because you only have 6GB of ram which is only 2 more than 32bit KSP supports (I have 8gb ram). If your favorite mod combo crashed after a while with 0.23.5, it probably won't with 0.24 64bit. All that assumes 64bit isn't a bug fest and loads the mods up w\o crashing like the Linux 64bit does -- I can have the same mods load just fine with 32bit Windows & Linux and crash at the loading screen with 64bit Linux (0.23.5).Thank you, that's helpful.I have had a no-more-mods policy for a while now, and it will be nice if I could get one or two more Link to comment Share on other sites More sharing options...
Aphox Posted July 17, 2014 Share Posted July 17, 2014 Steam will automatically update with the 64-bit version, yes. It will be downloaded as a separate executable in your KSP directory, along with the original x86 version. Currently, there is no launch parameter for Steam's Windows client to have it open the x64 by default, so you'll have to set a shortcut or navigate to it manually when you want to use it.somewhere i saw a screenshot of the file sizes for the 32bit build, and the 64bit build. the 64bit was about half the size of the 32bit. so whats going to be missing from the 64bit version?The x64 executable is about the same size. Nothing's missing. Please see this article for further questions regarding what .24 will have. Pretty much everything we know is right there. Link to comment Share on other sites More sharing options...
Recommended Posts