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Things you didn't know about


SkyRex94

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I thought it would be a good thing to start a thread to share, what neat but maybe obvious things you didn't know about before. So sharing them here will 'maybe' help others that didn't know about it either. You know what i mean.

Let me start:

Literally two Days ago i just found out that there is actually a Stock Airbrake System ! You know clicking on 'Use as spo...' for Control Surfaces in the VAB and adjusting the degree and if you turn out all the other functions of this Control surface it will just react to the clicking on 'B'. So i tested this out, put a pair of Flaps directly Flat onto the wing at the CoL position, turned functionality off, turned Airbrake functionality on and tested it in flight.

AND IT WORKED JUST LIKE A AIRBRAKE ! awesome! i could slow down in the air if approaching to fast !

Sure most of you probably know that already but i never stumbled upon it and was amazed that this is actually possible in Stock.

Now You .

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Another thing you did not know about is this thread. *best smug Hermione impression* :wink:

http://forum.kerbalspaceprogram.com/threads/58260-Tips-and-tricks-you-found-out-yourself

Searching to find it again I stumbled over this one that I did not know about?!

http://forum.kerbalspaceprogram.com/threads/87518-21-Jul-KSP-First-Contract-%28v0-24%29-Frequently-Asked-Questions

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Well after more than 400 houres + playing kerbal I found out the other day that when setting up a node ( navigation point ) and then dragging the green icon to incresse your burn towards example the mum. Then there come a time when the navigation node and flight patch become rather censitive and it can be hard to fine tune things when dragging the icone..

Well here are the hint.

Do as you always do, but when wanting to fine tune, then hold the mouse over example the green prograde key ( the green key you pull to increase your flight path ) and then use your "Mouse wheel" and gently roll it.. Now you can make fine adjustments..

Also another hint.

Sometimes when setting up the above navigation node, then you will see a blue + - key.

What this key basicly do is to + - one circle/orbit.

Or said with other words, you do not have to example wait until your ship have moved two orbits around the planet and then again place the navigation node and try to setup your flight path, you can so to speak plan your burn in the "future" and once you are happy with what you see then time accelerate and wait until it is time to burn.

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