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Any success in an RSS career in .24.2?


horndgmium

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I've been trying lately to do a successful career, but RSS is significantly complicating things. I've resorted to shamefully leeching science from all parts of Kerbin. I'm not playing stock RSS either, which makes things a little easier (the Bootleg command pod makes starting missions possible). I think the most annoying part is the stock re-size (I went in and changed some rescale factors to 1.0 but I accidentally deleted the file when I re-downloaded RSS yesterday and now I don't feel like changing it again).

So for me, it's slow going, and I should have an orbit today with the least space-worthy craft ever created.

Any luck for the rest of yous?

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I messed with this for about an hour. I think that you really have to change the tech tree. With the stock contracts system, you also end up getting lots of impossible tasks, and suddenly your gateway to new contracts via Minmus is gone. Don't get me wrong, I love ironman challenges, but I think RSS 0.24 is a bit much, mostly because contracts have become such a necessary part of the game.

Sorry Rockomax, I can't test you part in an 80km "orbit", because, well, it isn't one.

I'm sure it will only be a matter of time before someone comes up with a brilliant plugin to make RSS a joy with the new system. Until then, RSS for sandbox, normal system for career, at least for me.

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