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Astronomer's Visual Pack: Edge of Oblivion - Official Trailer


Astronomer

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  • 2 weeks later...
  • 2 months later...
hi will this work with 6.4x kerbin?

Yes and no. It pretty much works, but you will get a few minor effects. For example the glow on the Mun is too low so some of the higher areas peek through spoiling the effect (this is because the high maps have been multiplied by 1.5.

I'm working on a fix at the moment with everything tweaked for 6.4 Kerbol. It should be available soon and won't break saves if you want to start now. The hold back is that Astronomer's licence is all rights reserved so I'll have to get his permission to distribute the config file and before I ask him I want to polish the changes so his high quality is maintained.

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Just did it.

Initially, it didn't come to my mind that some viewers might not recognize him.

There are people who wouldn`t recognise the great cosmic stoner?

joking aside, I reckon EVE should be stock, implemented in such a way that we can still do our own packs, like yours.

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On 8/10/2014 at 7:58 PM, lajoswinkler said:

Did anyone try to use this and Texture Replacer at the same time?

I use TR simply because of the ability to change the awful stock skybox. I use Oinker's skybox because it's minimalistic.

What about scatterer

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  • 8 months later...
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On ‎8‎-‎3‎-‎2017 at 6:15 PM, Seturian said:

Hello. Can I use this modification for 1,2,2?

Yes. It's a thing that RangeMachine made a mod called ''KerbalVisualEnhancements''. Use that instead of the EVE 7-4 folder(EnvironmentalVisualEnhancements). Works with every EVE 7-4 pack.

Edited by GenesisPlayz
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