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A KSP Newbie with 2 questions about “Mega� Mods & Error Log?


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I Have 2 question about “Mega†Mods, What I called “Mega†Mod is a Mod that requests other Mods in order the first mod to run.

1)If Mod A is cleared for version 24.2 but it requests Mod 1, Mod 2 cleared for 24.2 but Mod 3 is only cleared for version 23.5, will Mod A work at all or just kind of, because of Mod 3.

2)I’m wondering if there is an Error Log or a Log that can tell you if a Mod is causing a problem to crash KSP and kicking you back out to the Desktop.

Thanks,

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1. It depends on the mods themselves. Usually, parts mods do not need to be updated for new versions of KSP, but plugins do. Read through the last few pages of the forum thread to be sure.

2. Every time KSP runs, it generates an output log file:

Windows 32 bit: KSP\KSP_Data\output_log.txt

Windows 64 bit: KSP_win64\KSP_x64_DATA\output_log.txt

Mac OS X: Open Console, browse to Unity, then click on player.log. It's also located at ~/Library/Logs/Unity/player.log.

Linux: ~/.config/unity3d/Squad/Kerbal\ Space\ Program/Player.log

If you have a crash, the best place to look is the end of your output log. It should show a stack trace which might give you hints about which mod crashed. Otherwise, it's best to add and remove mods one-by-one until only one mod causes the crash.

Thank you for trying to figure out what's going wrong on your own. That's an enormous help to the very busy modders. You can ask for more help in the Add-ons forums.

Edited by Master Tao
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The best place to look for mod information is in that mod's forum thread. If the author says it works on 0.24.2 then the author has tested it, even if the dependencies haven't been specifically updated.

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