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Turk_WLF

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Everything posted by Turk_WLF

  1. I sure do hope that you update SDHI for 1.12 sumghai , because it's my 2nd Must have mod for KSP (Mechjeb being the first).
  2. For me anyways... New Version of KSP and Older Version of MechJeb equals no Flights! I'll be in the corner patiently waiting to MechJeb to be update.
  3. As of August 6, 2020, it does not work with 1.10.1 because the Dependencies (Animated Decouplers and RealChute Parachute Systems) are not updated to 1.10.1 or at least that I know of.
  4. I’m not sure what is going on but I’m getting strange flames with the Saturn V, from The First Section (S-1C) Engines instead of being a smooth conical flame shape they are a series of rings flowing out of the engines. I’m using KSP 1.7.3 with both DLCs plus BDB 1.5.2 (with All Dependencies Mods installed) , Mechjeb 2.8.4. I hope this picture can explain better than I can…
  5. @Geonovast Just so you know I'm getting all broken links where the images should be, on this Thread.
  6. I’m trying narrow down a problem before I ask for help with Mechjeb. I’m using KSP 1.6 and trying both Mechjeb Versions 2.8.1 and the (Dev) 2.8.1.0-836, I know that Version 2.8.1 was for KSP 1.51 but I read it worked with 1.6. I’m just wanted to know could an incompatibility KSP & Mechjeb cause the Part Catalog Buttons to lock-up & cause the parts to disappear all-to-together. @sarbian I just want to thank you for keeping Mechjeb going or KSP would be very hard for me to play.
  7. @blackheart612, I think I can answer what some people are thinking/trying carry, some people are cars people & they dream about driving Lamborghini, Bugatti, some people are military aircraft people they dreaming flying F-22, B-52 & F16 & Heavy Lifter Cargo Planes like the C-5 Galaxy, Super Guppies. If you throw in KSP players in to the mix, you have people that think “oh I need to add the Big Orange Tank” to their huge craft but they are fans of the heavy lifter cargo planes.
  8. @Sumghal Merry Christmas and Thank you for the Early Christmas Gift (since it still Christmas Eve for me at time of posting) Merry Christmas and Happy Holidays to Everyone!
  9. I’m looking for the latest chart/map for Correct Delta V Usage for 1.5.1? I know about the time that Making History was released they change the Delta V usage. Thank you,
  10. I have been away from KSP for a sometime & in the meanwhile KSP has updated to 1.5.1, I need some help with the following items… 1) The Stock Fuel tanks appears to have been retextured since I last played & I can’t tell what is what size wise. 2) How do we make as Multiple Satellite Launch Platform… Do we start with the Launch Vehicle or the Satellites first? Also how do we copy the Satellites? Thanks,
  11. I have three general gameplay questions about KSP 1.4.1 with Making History DLC… Is the Delta-Vee still about 4500 (from KSC) in 1.4.1? How do you reach Orbit launching from the new Woomerang Launch Site? What was the Orbit of Sputnik 1, was it an Equatorial Orbit or similar to the ISS’ Orbit? Thanks!
  12. Thank you so much for the quick reply & keeping the mods going & updated.
  13. @linuxgurugamer, Just wondering if you're planning updating this mod for KSP 1.4.1 (& Making History), I know you have a ton of mods to update but this mod takes me back to my childhood watching the Shuttle Launches.
  14. Just a Head-ups the link in the OP is broken for the Realchutes. Here is a working link...
  15. Daylight4449, Generally speaking most Mods will have the KSP version in the Title of the Thread...so "[1.4.1] Cormorant Aeronology - Mk3 Space Shuttle" ... [1.4.1] is the KSP version, but remember a Mod may required some mods that not be updated yet.
  16. I have been away for playing from partly due to life & waiting for my favorite mods to update to KSP 1.3.1. Last night I started to update my mods & I got this following warning when I open Spacedock site “This site is not secure This might mean that someone’s trying to fool you or steal any info you send to the server. You should close this site immediately. The website’s security certificate is not yet valid or has expired. Error Code: DLG_FLAGS_SEC_CERT_DATE_INVALID” I’m very worried because most of my favorite mods are on Spacedock. I’m just wondering if anyone else is getting the same warning… Thanks,
  17. I’m having problems with knowing when to start a deorbit so my Lander will land near a set landing site like at a MunBase, I’m using Mechjeb to help me land. I have 2 Crewmembers stuck on the Mun I need to rescue them. Thanks,
  18. I have a gameplay question…. How do you get the Crew to climb the ladder on the L.E.M.?, I have the crew on the surface of the Mun and I can’t get them to go up the ladder of the L.E.M. after they grab ahold the ladder. Thanks!
  19. I’m thinking about placing 3 Communication Satellites in a Kerbistationary Orbit; however I have some questions…. What is a good number of antennas for a Ground to Ship and/or interlink between the 3 Communication Satellites & Kerbin Space Center (KSC)? I believe 2,863.33 km is Kerbistationary Orbit for Kerbin, I’m just wondering is there a way to launch a Satellite from a standard orbit (80-100 KM) similar what NASA did with the Shuttle Missions (STS-7, STS-21, STS-25, STS-27 & STS-41B) with the PAM (Payload Assist Module)/ PAM-D using MechJeb. Also do you have a favorite/handy Satellite Mod for KSP 1.3? Thank you for your time & help!
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