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Any mods to make the game more EXCITING?


Captain_Brian

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I've played the heck out of this great game for the past few months, yet I've hit a wall where I'm having trouble finding the fun in the things I've done a 1,000 times over. Anyone got any mod recommendations that are a little... crazy?

After building hundreds of massive rocket ships to get to other planets, I'm now getting more interested in the idea of building small, but ridiculously overpowered spaceships with low part counts.

I modified a few of the rocket engines from the Karbonite mod and had a BLAST with them. (Upped the efficiency in Karbonite usage, and dramatically increased the Air storage of the air scoops so that I can use them for short periods in space before having to dip back down into the atmosphere to refill them.)

But I'm really looking for a whole package that's designed around this sort of thing.

I'm basically looking for the power of giant rocket parts, but much smaller and without the requirements for massive tanks of fuel. Some varety in fuel\power methods would be cool too, kind of like how I made the air scoops viable in space travel but need refilling in atmosphere. (It's just fun and thrilling to need to zoom through the atmosphere to refill, yet take care not to aero brake to the point of de-orbiting.)

Is there anything like this, or am I going to need to modify the stock parts myself?

Edited by Captain_Brian
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And, of course, for extra difficulty that often requires extreme solutions to overcome: http://forum.kerbalspaceprogram.com/threads/84689-0-24-%2A-Realism-Overhaul-ROv6-0-Alpha-10-Update-11-August-2014 and http://forum.kerbalspaceprogram.com/threads/55145-0-24-2-Real-Solar-System-v7-1-7-27-14

Probably more giant tanks than you want, though.

If you're having fun blasting aircraft through atmosphere at ridiculous speed, have a go at http://forum.kerbalspaceprogram.com/threads/90354-Spaceplane-speed-challenge-shortest-elapsed-time-from-runway-to-orbit

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Ferram Aerospace Research

Neophyte's Elementary Aerodynamics Replacement

Both add some level of difficulty but will require less Delta V if your rocket is built aerodynamically sound. This gives the effect of more power, or did I not understand the question, it was a bit unclear?

Sorry about that, basically I'm looking for any mods that add EXCITEMENT. I'm looking for a mod that is basically almost cheating but hopefully with some significant risks.

A few examples:

  • Perhaps a highly efficient and insanely powerful engine that flames out under 99% thrust, forcing you to keep the pedal to the metal and likely overshooting all your targets?

  • Or maybe a mod that introduces a dense asteroid field in the solar system that you'd need to navigate using the game's newtonian physics?

  • Maybe even a mod that adds crazy sci-fi-esque maneuvers such as Chriton's slingshot maneuver from the pilot episode of FarScape (Extreme speed increase when grazing a planetary atmosphere?)

Really, just anything exciting.

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http://forum.kerbalspaceprogram.com/threads/28428-Orion-aka-Ol-Boom-boom

Blast yourself across the solar system by riding the shockwaves from nuclear bombs. Awesome enough for you?

Now THAT'S what I'm talking about!

Hopefully I can mod out the explosion sound as that got grating just listening to it in Scott Manley's video.

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