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How do you make a parts pack mod?


CDK

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I'm not an expert but basically you start by making your part in a 3d modelling software like Blender and texture it. Then you import it into Unity, set up some vectors if it's something more complex like an engine or rcs block. Once you've set everything up, you can export it as a .mu file and you just need to create a part.cfg file that sets all the parameters (mass, cost, size, etc.) and adds part modules that let it create thrust, make lift, or dozens of other things. I'd recommend starting with something really easy like a fuel tank, and once you understand blender and unity going on to make more complicated parts. Also, the addon development forum on here is filled with great info.

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