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Freeze in Space Center View


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Version: 0.24.2, 32 bit, Steam

System: Windows 7 (64 bit), Intel Core i3-3240, GeForce GTX650, 8 GB RAM

Save file: started as career in 0.23.5 and was converted to science with 0.24

Only installed mods are Kerbal Alarm Clock and MechJeb, but error also happend before I installed any mods.

Issue: After returning to the Space Center from vehicle view sometimes the game freezes (at least partially). Most times this happened after a craft was destroyed and you choose return to space center from the crash report. The other situation this happend to me was after Recovery of a landed vehicle. The report (recovered science and crew) will still functional normal after hitting Next the freeze happens.

The building highlight will still function, but I cannot enter VAB, SPH or the tracking station. I can enter and leave the astronaut complex. I can enter the science building but after this cannot leave it again (game is completly frozen at this moment). When I try to open the game menue (ESC or Quit button in Space Center view) the menue will appear but no button will function and the game will freeze completly. I then have to kill the process via task manager.

Loading the save again will result in the same frozen Space Center. Renaming another save to persistent always fixed this for me (I think this happend about 5-6 times in total so far).

As far as I can tell, I never had a staging sequence so large that it overlapped with the Quit button when this happend, as described in the know issues.

output_log.txt: https://justpaste.it/gv53

Reproducibility: At the moment I cannot reproduce this error reliable. But it tends to happen after replaying a situation more than once like:

  • Revert to launch pad during ascend more than once (before returning to Space Center)
  • Reload a quicksave more than once to fine tune an aerobraking (before returning to Space Center)

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  • 2 weeks later...

Description:

I experience a similar issue with some regularity, though I have not been able to quantify trigger conditions yet. Unlike OP, I don't recall highlights functioning when it happens.

Exiting to main menu and loading the save again does not resolve, I need to exit KSP and re-enter.

output_log.txt here: https://www.dropbox.com/s/f6ztucm8zfog4tz/output_log.txt?dl=0

System Info:

Version: 0.24.2, 32 bit, downloaded

System: Windows 7 (64 bit), Intel Core i7-2600K, GeForce GTX580, 16 GB RAM

Save file: New career file for 0.24

Installed Mods:

Kerbal Alarm Clock

SP+

Texture Replacer

Kerbal Engineer Redux

Distant Object Enhancement

Environmental Visual Enhancements

Active Texture Management

Custom Asteroids

HotRockets

Planetary Editing Tools

Toolbar

Better Atmospheres

Speculation:

I note the following NullReferenceExceptions right after the scene change:

[HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER =====================

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

NullReferenceException: Object reference not set to an instance of an object

at DistantObject.FlareDraw.UpdateVar () [0x00000] in <filename unknown>:0

at DistantObject.FlareDraw.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

NullReferenceException: Object reference not set to an instance of an object

at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

With a number of repeats for the Clouds.Clouds.Update () NRE.

occur shortly after returning to space center when things stop working.

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