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Scaling of time warp


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At the moment the time warp is dividet in 8 steps. These steps are:

1x

5x

10x

50x

100x

1000x

10000x

100000x

In the game I find it often very annoying that the steps are not evenly distributed. In the first steps you could double or quintuple the speed. With the jump from 100x to 1000x it's worse. You change the speed by the factor of 10. My suggestion would be to change (the lower) steps so, that the are distributed more evenly. Something like:

1x

4x

16x

64x

256x

1000x (almost 256x4)

10000x

100000x

I think this would make it easier not to time warp over a point because the speed increase was more than you expected. What do you thnik about this topic?

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@thereaverofdarkness: I agree with you that complete smooth intervalls would be great, but your proposal needs 3 stages more than there are at the moment.

I think just changing some values in the lower stages would be a work of some minutes. An update of the GUI would be much more work. Therefore I think it is likely that Squad will stay with 8 warp stages.

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I'd prefer to have more stages. You don't have to slow all the way down to be going a lot slower. If you hit reduce time warp 4 times from 100x, now you're at normal speed. If you hit it from 100,000x, you'd go down to 1000x. Either way, it is enough to stop you from suddenly going past the point at which you wanted to stop.

I don't like having to choose between 10,000x and 1000x time warp when approaching a planetary node. I either have to go too fast or wait several seconds while it inches closer.

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At the moment the time warp is dividet in 8 steps. These steps are:

1x

5x

10x

50x

100x

1000x

10000x

100000x

In the game I find it often very annoying that the steps are not evenly distributed. In the first steps you could double or quintuple the speed. With the jump from 100x to 1000x it's worse. You change the speed by the factor of 10. My suggestion would be to change (the lower) steps so, that the are distributed more evenly. Something like:

1x

4x

16x

64x

256x

1000x (almost 256x4)

10000x

100000x

I think this would make it easier not to time warp over a point because the speed increase was more than you expected. What do you thnik about this topic?

Am i the only that wants 1,000,000x to speed up interplanetary transfers?

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In addition to more granular steps, I would like a key that sets timewarp directly to 1x, stepping down as quickly as possible without causing issues. I hate banging the comma key like a panicked ape as a maneuver node or SOI change approaches.

I think you can still double-click any timewarp arrow in the window that appears at top-left to instantly switch to that warp level. There were some issue with it in the past (spontaneous disassembly) but I'm not sure if they removed it or not.

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