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S.H.I.E.L.D. flying air carrier.


KHTRE

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Quantity of parts: 985

Mass: 346

Crew: 4

It needs Infernal robotics and has welded parts.

Download:

Craft - http://www./download/20cvclb8he5v1cb/XXX-Aircarrier-2-7.craft

Welded part (GameData\UbioWeldingLtd\Parts\Structural) - http://www./download/3nhv4u4jphc2hqi/Aircarrier-3.rar

My other crafts:

Babylon 5. Explorer http://forum.kerbalspaceprogram.com/...lon-5-Explorer

Anti-gravity engine http://forum.kerbalspaceprogram.com/...07#post1452907

Crazy crafts http://forum.kerbalspaceprogram.com/...-bust-the-game

Filthy craft http://forum.kerbalspaceprogram.com/...1-Filthy-craft

Undead rover http://forum.kerbalspaceprogram.com/...dead-rover-2-0

Pegasus http://forum.kerbalspaceprogram.com/.../93769-Pegasus

Mega space duck http://forum.kerbalspaceprogram.com/threads/93401-Mega-space-duck

Bigfoot http://forum.kerbalspaceprogram.com/threads/93395-Bigfoot

Kraken http://forum.kerbalspaceprogram.com/threads/93399-Kraken-is-so-cool

Orbital shipyard http://forum.kerbalspaceprogram.com/threads/93398-Orbital-shipyard

The Arrow http://forum.kerbalspaceprogram.com/threads/93396-The-Arrow

Drop pods with tanks http://forum.kerbalspaceprogram.com/threads/92673-Drop-pods-with-troopers-and-tanks

The Destructor http://forum.kerbalspaceprogram.com/threads/92674-The-Destructor-Cruiser-from-Laythe

Semi automatic carabine http://forum.kerbalspaceprogram.com/threads/92578-Semi-automatic-carbine

Supernova generator: http://forum.kerbalspaceprogram.com/threads/91891-Supernova-generator

Vsemupezdes http://forum.kerbalspaceprogram.com/threads/91888-Vsemupezdes

Emperor's sword http://forum.kerbalspaceprogram.com/threads/91898-Missile-cruiser-The-Emperor-s-sword

Agamemnon http://forum.kerbalspaceprogram.com/threads/91875-Babylon-5-Agamemnon

Villa on Laythe http://forum.kerbalspaceprogram.com/threads/91895-Three-storey-villa-on-Laythe

Omega -1 http://forum.kerbalspaceprogram.com/threads/91876-Omega-1

Thor http://forum.kerbalspaceprogram.com/threads/91890-Thor-Multiple-rocket-launcher

Carrier 78-KP http://forum.kerbalspaceprogram.com/threads/91824-Carrier-78-KP

Missile cruiser with gravity http://forum.kerbalspaceprogram.com/threads/92026-Missile-cruiser-with-artificial-gravity?p=1376977#post1376977

The Jaws http://forum.kerbalspaceprogram.com/threads/92027-The-Jaws?p=1376998#post1376998

Drop pods carrier http://forum.kerbalspaceprogram.com/threads/92418-Droppods-carrier

Futurama http://forum.kerbalspaceprogram.com/threads/92395-Futurama

The Fearless http://forum.kerbalspaceprogram.com/threads/92398-Cruiser-The-fearless

SGA Jumper http://forum.kerbalspaceprogram.com/threads/92417-SGA-Jumper

Edited by KHTRE
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Thats petty damned nifty, idk how you managed to balance the thrust so well.

i would have pulled my hair out doing it with those parts lol

I've started from a simpler model

Video has no subs, but the idea is:

Lifting power of a wing is going down when your craft gets higher. Rotational speed of the wings is stable. So there is some altitude where the craft will just stay not going down or up.

On this base I also built rocket launcher for Jool. This base can always stay in Jool atmosphere and launch rockets.

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I've started from a simpler model

Video has no subs, but the idea is:

Lifting power of a wing is going down when your craft gets higher. Rotational speed of the wings is stable. So there is some altitude where the craft will just stay not going down or up.

On this base I also built rocket launcher for Jool. This base can always stay in Jool atmosphere and launch rockets.

Neato concept, i wonder. Im going to start work on something, im thinking ion engines, constant spinning and an air ship, be neat if you could make a stock spinning system like that running on constant solar power with stock parts is what i am thinking.

Edited by Roflcopterkklol
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