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Functioning mods for x64


Talavar

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If there is already a thread of this please place a link.

I was trying to find a thread specifically for this, unfortunately I couldn't navigate to one, or one didn't exist (although im assuming one does)

I would ask that if you place a mod here, tag whether it is fully functional (no crashes) Partly functional (rare crashes), or Known conflict with other mods (Conflict:modname). I'll be testing mods on my own and adding them in as I progress. Thanks in advance guys!

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This thread's premise is wrong; you're doing the equivalent of asking, "what foods will make your stomach full?" rather than asking the correct question, "how much food does it take to make your stomach full?" The equivalent answer here is that if you get memory usage above 4 Gb of RAM, win64 KSP will become unstable. It doesn't matter what mods, just so long as they take up that much RAM.

I know what you're trying to do. You're trying to figure out why win64 KSP is so unstable with lots of mods. The answer is, win64 KSP is the problem. The mods are fine, but KSP simply is not capable of handling that much memory usage. I'd urge you to abandon this thread and ask a moderator to close it before it fills up with misinformation and makes mod authors' lives more difficult.

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This thread is quite old. Please consider starting a new thread rather than reviving this one.

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