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Mod release thread licences


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Best not to redistribute Squad's model file at all. I think you can write a MODEL {} node that references the in-game model and overrides the referenced textures with yours.

Your original work, the texture and any relevant config files, can be under any license that suits your goals. See http://forum.kerbalspaceprogram.com/threads/44738-License-Selection-Guide for more information.

I personally recommend a license that allows others to redistribute and modify your mod under suitable conditions, so it doesn't disappear if you can no longer maintain it and hosting goes down or Squad makes a compatibility-breaking change.

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