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Engines firing but ship doesn't accelerate (64 bit)


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I have a rover orbiting the mun with a landing stage above it. The landing stage has 4 radial mount engines which makes the firing animation when throttled and it stands that they make 120kN trust each, but the ship experiences no acceleration whatsoever. Anyone had this bug, and better yet fixed it?

edit: The engines point down into the rover. In the real world, this would result in the expelled fuel bouncing back from the rover and actually giving a net trust the opposite way. Does the game detect that the engines hit the craft? :o

edit 2: Jupp, that's it. Of course I find the issue right after posting this^^ Looking for thread delete option...

Edited by jonnern
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