PatPL Posted October 8, 2014 Author Share Posted October 8, 2014 They fly straight. Link to comment Share on other sites More sharing options...
Ninjadude501 Posted October 8, 2014 Share Posted October 8, 2014 Alright, thank you! Link to comment Share on other sites More sharing options...
PanWieldingMann Posted October 9, 2014 Share Posted October 9, 2014 Why do you love bananas so much?!Oh, nothing, i just liked the 'stupid' idea previously released. Link to comment Share on other sites More sharing options...
Wanderfound Posted October 9, 2014 Share Posted October 9, 2014 Have you considered combining Science Box and Bombs? An air-deployable science probe with a micro command core. Link to comment Share on other sites More sharing options...
PatPL Posted October 9, 2014 Author Share Posted October 9, 2014 Awesome idea! But only problem is 2.5km physics loading zone. I can make it (Rocket + Science stuff + Drone + Parachute + small cargo bay for things) but it'll be a challenge. Link to comment Share on other sites More sharing options...
Wanderfound Posted October 9, 2014 Share Posted October 9, 2014 Awesome idea! But only problem is 2.5km physics loading zone. I can make it (Rocket + Science stuff + Drone + Parachute + small cargo bay for things) but it'll be a challenge.Challenge is good; maybe go for a small quick drogue to slow plus a lithobraked final landing (some sort of padding, honeycomb or inflatables or whatever) in order to give it a chance to come to rest before the dropping craft leaves the 2.5km zone. Scientific dive-bombing could be fun... Link to comment Share on other sites More sharing options...
PatPL Posted October 10, 2014 Author Share Posted October 10, 2014 UPDATE 1.2!- Added Science rocket! Link to comment Share on other sites More sharing options...
tryder Posted October 11, 2014 Share Posted October 11, 2014 Add missile racks if possible to store a big quantity of missiles Link to comment Share on other sites More sharing options...
PatPL Posted October 11, 2014 Author Share Posted October 11, 2014 (edited) Openable missile racks!Tell me, do you want to place them with nodes (green balls), or just put it in there? like it's done now?Now i'm re-modelling bombs and doing bindings for them. Edited October 11, 2014 by PatPL Link to comment Share on other sites More sharing options...
PatPL Posted October 11, 2014 Author Share Posted October 11, 2014 UPDATE 1.3 is OUT:- Changed model and texture of 250kg, 500kg, 1000kg and 2500kg bombs- Added new 50kg and 100 kg bombs- Added Bomb Bindings in two versions: 50/100/250kg and 500/1000/2500 kg Link to comment Share on other sites More sharing options...
tryder Posted October 11, 2014 Share Posted October 11, 2014 Openable missile racks!Tell me, do you want to place them with nodes (green balls), or just put it in there? like it's done now?Now i'm re-modelling bombs and doing bindings for them.Would be great with nodes and if possible an open animantion for the missil pods would be even better.For futureplans it would be cool to get some of the missile thruster flames particles changed to somehing a little fancier like hot rocketsThanks for the fast respond. Link to comment Share on other sites More sharing options...
PatPL Posted October 12, 2014 Author Share Posted October 12, 2014 No problem, i can make "Open" animation (Science rocket can be opened)I think adding diffrien particle effects or sounds would be great! Link to comment Share on other sites More sharing options...
astropapi1 Posted October 12, 2014 Share Posted October 12, 2014 I've been having some... fun lately. Link to comment Share on other sites More sharing options...
PatPL Posted October 12, 2014 Author Share Posted October 12, 2014 (edited) @astropapi1 - I see, you're using an old version, why don't You update?.Anyway,UPDATE 1.4 is OUT!-2 new rocket holders (For 4 and 2 rockets)- Changed particle effects in small rocketNext to do:-Remake of all rockets (And more holdings)Pictures:Now it's awsome!New particle effect for small rocket:Still too weak to bring down SPH Edited October 12, 2014 by PatPL Link to comment Share on other sites More sharing options...
astropapi1 Posted October 12, 2014 Share Posted October 12, 2014 Lol, I tried to bomb the VAB with those. They obviously didn't do poop, so I tried crashing the plane into it. Nope, still nothing.In the other hand, trying to take off with a rocket with a mass over three digit tons instantly explodes the launchpad. Link to comment Share on other sites More sharing options...
PatPL Posted October 13, 2014 Author Share Posted October 13, 2014 Yes, these buildings are very tough, but some of them go down easily. Exaple: To bring down Admin Facility i needed 4 big rockets, or 10'000 kg of bombs.I hope, they'll make them easier do destroy.VAB is strongest (i think) Link to comment Share on other sites More sharing options...
PatPL Posted October 13, 2014 Author Share Posted October 13, 2014 (edited) UPDATE 1.5 IS OUT:- Added 5 new rockets (2 new, 3 re-modelled)- Removed Science Rocket- Segregated everything in Utility tabPictures:Segregation:New rockets model:Tell me, what do You want in next update:- A special bomb working with Kerbal Attachment System- New made-by-myself custom sounds and particle effectsHAVE FUN Edited October 13, 2014 by PatPL Link to comment Share on other sites More sharing options...
tryder Posted October 14, 2014 Share Posted October 14, 2014 (edited) Mother of all bombs 0.0http://i.imgur.com/Vul5SZY.jpg?1' alt='Vul5SZY.jpg?1'> Edited October 15, 2014 by tryder Link to comment Share on other sites More sharing options...
PatPL Posted October 14, 2014 Author Share Posted October 14, 2014 I'm very curious what's in this broken picture, could You repair it? Link to comment Share on other sites More sharing options...
Wanderfound Posted October 16, 2014 Share Posted October 16, 2014 Is the science rocket gone for good or just off for a remodel? Link to comment Share on other sites More sharing options...
PatPL Posted October 16, 2014 Author Share Posted October 16, 2014 I removed it, but if You want, i can re-model, and add it again. Link to comment Share on other sites More sharing options...
Wanderfound Posted October 16, 2014 Share Posted October 16, 2014 I'd still be keen to have a play with it; I'm wondering how many biomes I can dive bomb in a single flight, and just how tricky it would be to use the things on Minmus... Link to comment Share on other sites More sharing options...
Wanderfound Posted October 16, 2014 Share Posted October 16, 2014 BTW, one of those orange things in action: Link to comment Share on other sites More sharing options...
PatPL Posted October 26, 2014 Author Share Posted October 26, 2014 Bombs has just hit 1000 downloads, so I'll create some special update soon.Thanks! Link to comment Share on other sites More sharing options...
Wanderfound Posted November 1, 2014 Share Posted November 1, 2014 (edited) How well do the effectiveness of these scale with size (i.e. are the big bombs appropriately stronger than the little bombs)? And how much punch do the bombs have? What sort of blast radius do they have (damage, not just visual)?What sort of bombload would you expect to require to trash one of these:I'm running a challenge (http://forum.kerbalspaceprogram.com/threads/98836-Kerbodyne-Bomber-Challenge?p=1515705#post1515705) and I want to be sure it's doable. Edited November 1, 2014 by Wanderfound Link to comment Share on other sites More sharing options...
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