StarVision Posted October 20, 2014 Author Share Posted October 20, 2014 Any chance you could remake these landing legs I really miss them, they where the go till these new fangled suspension jobs came in http://i.imgur.com/XNKAG2B.pngAll you really have to do is lock suspension though, right? Then they're almost identical. Also I highly recommending getting Tweak Scale with this mod. Then you can resize some of the stock parts to better fit them, like the landing gear and nosecones. Link to comment Share on other sites More sharing options...
drtedastro Posted October 20, 2014 Share Posted October 20, 2014 Nice kit..... Good work..Fits in nicely... Link to comment Share on other sites More sharing options...
lajoswinkler Posted October 20, 2014 Share Posted October 20, 2014 Downloaded it few weeks ago I think, and my opinion is that this is a great mod. It's good to have one more pod, gives more diversity to the experience.I'd suggest you to separate the pod from the rest of the parts. For example, a lot of people probably, including myself, would like to use the pod only. No need for cramming precious RAM with things you don't need, am I right?With Procedural Parts many already use, more tanks just cram the editor, and the engines... I already have more than I'd possibly ever need.I've tested this pod with Deadly Reentry parts. It works with the standard Mk1-2 shield, even though it looks a bit larger. Good work. Link to comment Share on other sites More sharing options...
RyanRising Posted October 24, 2014 Share Posted October 24, 2014 A little idea.What if instead of insisting the (original looking) command pod to hold three kerbals, you reduce it to one or two. And keep the parts at their original size. Just sayin'Have a post from the mod author a page back.Also if you want it to be a 2-man pod, just go to SciFi/_Legacy/Parts/Pod and open part.cfg. Inside that look for a line that says "CrewCapacity = 3", then change it to 2. Link to comment Share on other sites More sharing options...
DGatsby Posted November 2, 2014 Share Posted November 2, 2014 (edited) Anyone else having this problem?Half the pod seems to be stuck in some sort of permanent shadow. Edited November 2, 2014 by DGatsby Link to comment Share on other sites More sharing options...
StarVision Posted November 2, 2014 Author Share Posted November 2, 2014 Anyone else having this problem?http://i.imgur.com/BNoLreH.pnghttp://i.imgur.com/VKVcvx5.pngHave the pod seems to be stuck in some sort of permanent shadow.That's weird. I have never run into that before, even now on a stock install. My guess as to why it's doing that is the normal map is messed up, but I'm not sure why it would be. It ends with _NRM, so ATM knows what it is.Is your version of Active Texture Management up to date? (if you have it) Link to comment Share on other sites More sharing options...
DGatsby Posted November 2, 2014 Share Posted November 2, 2014 I don't have ATM installed now, but I think I did a while back. Actually now that I think about it, I've installed and removed so many mods on this KSP install that I've probably just borked things in some way. I'll do a fresh install later today! Link to comment Share on other sites More sharing options...
Consta Posted November 6, 2014 Share Posted November 6, 2014 Will we ever get classic styled ASAS modules and RSC blocks? I know we have the modern ones but with these old styled parts they feel... off... Link to comment Share on other sites More sharing options...
metl Posted November 6, 2014 Share Posted November 6, 2014 This was already gone by the time I came around, but I always liked the looks of it. I thought it was just a 1-kerbal capsule though. To me, it would make better gameplay sense to make it a 1 kerbal capsule, then give the textures an old and worn look and have this replace the starting pod (but not by much, maybe just move the starting pod to Survivability.) Good work bringing it back though. Link to comment Share on other sites More sharing options...
Whirligig Girl Posted November 7, 2014 Share Posted November 7, 2014 Thanks for the feedback everyone. I'll try and illuminate the pod a bit more, but I'm not sure about the windows. Reducing the size and spreading them apart would reduce what little visibility the pod has, but it would also bring it a lot closer to the original. Would something like this be any better?http://imgur.com/a/B44nAAlso I've almost finished one of the old fuel tanks. I'll post a picture when it's complete, but right now I have studying to do...Oh, and about that navball bug, I've never seen that before. I'll see if I can replicate it when I get a chance.Definitely liking those smaller windows.Can we have a 1.25m version of these? Including a 3-Kerbal Mk1 Pod? To hell with realism! I want nostalgia! Link to comment Share on other sites More sharing options...
Whirligig Girl Posted November 7, 2014 Share Posted November 7, 2014 Any chance you could remake these landing legs I really miss them, they where the go till these new fangled suspension jobs came in http://i.imgur.com/XNKAG2B.pngYes, and bonus points if they have suspension as well.- - - Updated - - -I'd kinda like to see these made in the style of Ven's Stock Part Revamp Link to comment Share on other sites More sharing options...
Fiddlestyx Posted November 7, 2014 Share Posted November 7, 2014 Nicely done. I never thought anyone would completely remodel the old parts. Link to comment Share on other sites More sharing options...
Virtualgenius Posted November 7, 2014 Share Posted November 7, 2014 Would you seriously consider remodeling those legs they are the perfect size and form for most landers and probes Link to comment Share on other sites More sharing options...
FiiZzioN Posted November 8, 2014 Share Posted November 8, 2014 I'd love to see the pod become compatible with RPM. Other than that, this is a great pack. Keep up the awesome work! Link to comment Share on other sites More sharing options...
123nick Posted November 8, 2014 Share Posted November 8, 2014 I haven't been playing for long enough to remember this pod, but it looks awesome. Especially the IVA. Nice Job on that!actualy, if you look behind the VAB there a small monument of the original ksp pod. Link to comment Share on other sites More sharing options...
Noob21 Posted April 6, 2016 Share Posted April 6, 2016 So, what on earth happened to this mod? Link to comment Share on other sites More sharing options...
ryan andrade Posted September 19, 2016 Share Posted September 19, 2016 nice! Link to comment Share on other sites More sharing options...
Tex Posted September 20, 2016 Share Posted September 20, 2016 @Noob21, it would appear that the mod has been unsupported for quite some time. This is another friendly reminder for everyone to check the dates on posts of threads you read. If they're much older than a few months since the last post, then it's likely the information is outdated. Just start a new thread if it's appropriate to do so Link to comment Share on other sites More sharing options...
Recommended Posts