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Mod Installer/Regulator


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Maybe it exists, but if it does, that I know of, it is not created by Squad.

What about a mod installer that works with modders to:

1) install mods;

2) update mods;

etc.

It doesn't have to be anything too crazy. I just feel like a simple mod regulator would be a good idea for updates, etc.

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not all mods would be able to be included for the check of the latest update. mods dealt through github would be pretty easy to check, but im not too sure if curseforge or the curseforge API has anything that allows that. worst case scenario, you yourself know its updated and just reinstall it yourself. But I like this idea. I imagine I would be pretty simple to setup for the installing. just get the links for all the mods, make a list (possibly a master list on a server that removes the need to update the program when a new mod comes out) of all the mods and when a user clicks install, the program downloads the mod to temp data, extracts the mod than installs it. The MAIN issue I see with this though is that different mods have their install structure different. some have 'gamedata' with their mod inside that, some just have the mod, some have the name of their modding 'company' than another folder in that with their mod, so that would be something that would have to be sorted out. other than that, I like the idea and would love to see it made either by SQUAD or a member(s?) of the community.

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Right its way easy. My only thought were those mods that aren't updated immediately and that maybe this sort of mechanism would allow for more centralized downloading of mods versus visiting one of four websites.

Also right about how each is executed. It would be too difficult to rely on each modder to follow precise implementation guidelines for easy installation.

It's not needed. It would just be for convenience.

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