robogungt8 Posted October 11, 2014 Share Posted October 11, 2014 When bombing, err, accidentally dropping fuel tanks on the KSC, I am usually disappointed when the building takes a direct hit and is left standing. Is there any way to turn the strength of buildings down so they would be more likely to explode upon being hit by "random falling objects" or "RFO's"? Link to comment Share on other sites More sharing options...
snackareospace Posted October 18, 2014 Share Posted October 18, 2014 well the launch pad is is easy to destory. Link to comment Share on other sites More sharing options...
robogungt8 Posted October 18, 2014 Author Share Posted October 18, 2014 well the launch pad is is easy to destory.This is definitely true. I just wish the other buildings took damage after being bombarded by fuel tanks three times in a row. Link to comment Share on other sites More sharing options...
weeble Posted October 22, 2014 Share Posted October 22, 2014 well the launch pad is is easy to destory.100% this.Found this out after I had a set of SRB's too close to the launchpad attached with stabilizers, so the SRB exhaust blew up the landing pad! Needless to say that there was a nuclear explosion sized event. Poor jeb's command pod then went flying into the VAB causing it to blow up too. It was truly a sad day at the office Link to comment Share on other sites More sharing options...
medsouz Posted October 23, 2014 Share Posted October 23, 2014 (edited) I actually just wrote a plugin the other day to mess with this stuff, let me polish it up and I'll share it with you guys.EDIT: Done Edited October 23, 2014 by medsouz Link to comment Share on other sites More sharing options...
robogungt8 Posted October 23, 2014 Author Share Posted October 23, 2014 DoneSweet, that's awesome! Link to comment Share on other sites More sharing options...
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