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[.25] ReStock Reloaded updated for KSP .25 (Only 3 parts not working!)


Galane

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A new day, a new update to Kerbal Space Program. I'll just load up one of my old rockets and... hey! Where are all those parts?

JEB! Have you been in the warehouse moving parts around?! You haven't? You just got back from Eve? Well, which Kerman did you last see leaving the parts warehouse? BOB KERMAN! Get your little green backside to the office, pronto!

I just got done tracking down where Squad moved a lot of parts and edited the ReStock Reloaded cfg files, and added Science! to one of them. Three parts ended up on the cut list due to the loss of MK2 Spaceplane parts and the wingConnector. They've been moved to the old24 folder. If you want to use them, or any craft built with MK2 parts and that wingConnector, you'll need to copy them over from .24.

ReStock Reloaded for .25

ReStock Reloaded for .24

Much thanks to Squad and the original creators of KSP and to PoleCatEZ for the original ReStock.

If you find any of the parts don't show up, please reply here with info, especially if you have a fix.

These files use Squad's textures and modules to make new stuff. Some things are resizes, most are re-combobulations.

Beta Release - 08/28/2013

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* Original Parts Balanced

* ~40 Parts included.

Early Alpha - 8/24/2013

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* 15 New Parts released - 3 wings, 2 Intakes, 2 station parts, other miscellany.

ReStock Reloaded - 7/6/2014

===========================

* Several new parts added to work with the Kerbodyne fuel tanks and engines. Added omni docking ports and Rockomax decoupler with integrated docking port and probe core.

Reloaded update for .25 - 10/18/2014

====================================

* Paths to parts updated where changed in .25. Some parts deprecated due to removal of MK2 Spaceplane parts and the wingConnector part. To continue use of the parts in Old24, copy the MK2 and wingConnector parts folders exactly from KSP .24

LICENSE -

Use what you want. All models in use are the stock Squad models in this pack. These aren't included, you will need to have the base game installed. Unless otherwise noted, default to Creative Commons License.

You may release these individually with your stock .craft files. Please leave the file structure intact...i.e. Leave them in the ReStock folder.

If you copy and paste any of these projects as a template, leave my name and the original model maker's (Squad in this case) in the credits.

Requests can be made for new items from PolecatEZ on the message boards.

If I haven't been found in a while, feel free to update the stuff and repost it if necessary, mentioning my name. No permission necessary if my last forum post and/or Spaceport update was over 30 days ago.

I reserve the right to reclaim my work when I come back, leaving in any improvements and crediting the author(s).

Edited by Galane
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Just ran KSP and discovered that parts dependent on the old MK1 fuselage parts either don't show in inventory or have parts missing. Squad tossed three parts into Parts/MK1 so I need to figure out how to make KSP select the correct one.

Looks like I may be able to substitute a SpacePlanePlus wing connector for the old one used in one of the big dry dock panels. 2:40 AM here. Time for bed.

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Update. Got the parts dependent on the MK1 fuselage working. For some reason on the small drop tank I had to change the locations of the end cones.

No luck getting a SPP wing connector into the middle of the drydock floor to replace the old one, but the part now loads.

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