masdaj11 Posted March 8, 2016 Share Posted March 8, 2016 11 hours ago, blowfish said: Dynamic Texture Loader is a likely suspect. @rbray89 any chance that there's an issue here? It was there. Thank you Link to comment Share on other sites More sharing options...
flipperstar3745 Posted March 8, 2016 Share Posted March 8, 2016 22 hours ago, blowfish said: I usually just download it anyway. It looks like KSP ran out of memory and crashed. You have a few options for reducing memory usage: Use fewer mods. Downside: fewer mods. Run KSP with the -force-opengl -popupwindow options. Downside: Decreased graphical performance and no antialiasing. Run KSP with -force-d3d11 option. Downside: Occasional graphical glitches, especially text rendering. This is what I use. Get Dynamic Texture Loader. Downside: Longer load times and pauses in the editor as textures are loaded and unloaded. Wait for 1.1. Downside: waiting. my ksp keeps on crashing. is this because of my memory usage ? Link to comment Share on other sites More sharing options...
blowfish Posted March 8, 2016 Share Posted March 8, 2016 7 minutes ago, flipperstar3745 said: my ksp keeps on crashing. is this because of my memory usage ? Possibly? Hard to say without seeing the new log. Link to comment Share on other sites More sharing options...
flipperstar3745 Posted March 8, 2016 Share Posted March 8, 2016 https://drive.google.com/file/d/0B5fvneeXogWqR29FTWRqU3A4Z1U/view?usp=sharing heres the new log Link to comment Share on other sites More sharing options...
blowfish Posted March 8, 2016 Share Posted March 8, 2016 8 minutes ago, flipperstar3745 said: https://drive.google.com/file/d/0B5fvneeXogWqR29FTWRqU3A4Z1U/view?usp=sharing heres the new log I don't see any issues ... did KSP crash right before you copied the log? If not, could you get the log after the crash? Link to comment Share on other sites More sharing options...
flipperstar3745 Posted March 8, 2016 Share Posted March 8, 2016 (edited) ok i'ill get one the second after it next crashes. it happens when i click to much, revert to launch and VAB/SPH and just random times Edited March 8, 2016 by flipperstar3745 Link to comment Share on other sites More sharing options...
flipperstar3745 Posted March 8, 2016 Share Posted March 8, 2016 https://drive.google.com/file/d/0B5fvneeXogWqdm5BQk4wc1Excm8/view?usp=sharing Link to comment Share on other sites More sharing options...
blowfish Posted March 8, 2016 Share Posted March 8, 2016 32 minutes ago, flipperstar3745 said: ok i'ill get one the second after it next crashes. it happens when i click to much, revert to launch and VAB/SPH and just random times Odd ... the log still isn't showing the reason for the crash (though it is showing the actual crash). Scene changes do tend to increase memory usage though due to various leaks. So it does still sound like you're running out of memory. Link to comment Share on other sites More sharing options...
flipperstar3745 Posted March 8, 2016 Share Posted March 8, 2016 so do i use one of the things you recommended me ? Link to comment Share on other sites More sharing options...
blowfish Posted March 8, 2016 Share Posted March 8, 2016 36 minutes ago, flipperstar3745 said: so do i use one of the things you recommended me ? That would be a good idea. Link to comment Share on other sites More sharing options...
Rushligh Posted March 8, 2016 Share Posted March 8, 2016 you're running out of memory. run KSP in a window and open task manager, and look at how much RAM KSP is using at one time. 99% chance you went over 4GB and it crashed. This used to happen to me all the time when i reverted to launch or assembly buildings. when you revert to launch is has to re-load not only the building scene, the parts graphics, but also your vessel, while loading the previous point in time for the game world (it's reverting the entire game universe to the time before your launch). solutions: uninstall most of your mods, or go 64 bit. sometimes changing settings on your graphics card/ in-game graphics can help; the less ram your textures use the better. Link to comment Share on other sites More sharing options...
Jimbodiah Posted March 8, 2016 Share Posted March 8, 2016 Forcing OpenGL works miracles. Link to comment Share on other sites More sharing options...
Rushligh Posted March 9, 2016 Share Posted March 9, 2016 5 hours ago, Jimbodiah said: Forcing OpenGL works miracles. if your graphics card/driver supports it. Link to comment Share on other sites More sharing options...
blowfish Posted March 9, 2016 Share Posted March 9, 2016 41 minutes ago, Rushligh said: if your graphics card/driver supports it. To my knowledge, there are no modern graphics cards that don't support OpenGL. Is there some incompatibility with Unity? Link to comment Share on other sites More sharing options...
Jimbodiah Posted March 9, 2016 Share Posted March 9, 2016 ^ Yeah, I can't remember how long Geforce and ATI have been supporting that mode, as it dates back to the early 90s.. If your card does not support OpenGL, it's finally time to sell that '486. Link to comment Share on other sites More sharing options...
Rushligh Posted March 10, 2016 Share Posted March 10, 2016 i mean supporting it at a high level. i have issues with 32bit applications and demanding open GL grapgics some times, but not directX (FreeSpaceOpen if you're familiar) using a Gx 750 laptop card. forcing open gl with demanding graphics in 32 bit can cause some weird shading glitches. (if you have a 64bit system) Link to comment Share on other sites More sharing options...
blowfish Posted March 10, 2016 Share Posted March 10, 2016 1 hour ago, Rushligh said: i mean supporting it at a high level. i have issues with 32bit applications and demanding open GL grapgics some times, but not directX (FreeSpaceOpen if you're familiar) using a Gx 750 laptop card. forcing open gl with demanding graphics in 32 bit can cause some weird shading glitches. (if you have a 64bit system) Odd, I've had a 550Ti and a 960 (desktop) and neither have had issues ... maybe it's a vendor specific driver issue? And didn't FSO drop DirectX support years ago? Or was it added back in at some point? Link to comment Share on other sites More sharing options...
Jimbodiah Posted March 10, 2016 Share Posted March 10, 2016 Shading issues are still 100x better than crashing every 2-3 minutes. It's a compromise, but it's the lesser of two evils. Link to comment Share on other sites More sharing options...
Denko666 Posted March 10, 2016 Share Posted March 10, 2016 How about installing Linux and get the best of both worlds? Link to comment Share on other sites More sharing options...
M_Ouellette Posted March 11, 2016 Share Posted March 11, 2016 Hey I hate to be that guy, but this thread is supposed to be about the OPT mod. Link to comment Share on other sites More sharing options...
Jimbodiah Posted March 11, 2016 Share Posted March 11, 2016 This kind of is Someone was running out of memory with this mod. Link to comment Share on other sites More sharing options...
Denko666 Posted March 11, 2016 Share Posted March 11, 2016 Granted, its a remark not unique to OPT, but it is a valid question. If your toaster tends to malfunction a lot, you have it repaired or you toss it out and buy a different one. But for some silly reason, when it comes to pc's and OS's, everyone turns into this meme: "brace yourself, windows is booting".... and won't even entertain the possibility of installing Linux next to Windows so they can enjoy the game.. Link to comment Share on other sites More sharing options...
Jimbodiah Posted March 11, 2016 Share Posted March 11, 2016 (edited) [going offtopic now] I tried to make a Ubuntu multiboot, but it's a 1st rate PITA. I've been buidling PCs since I was 12yrs old and I can't get it to install properly and do anything but present a black screen. I've tried Linux in the past (redhat etc), but gave up after a few hours then too. I think the Linux releases should become more install-friendly if they hope to conquer any kind of audience. Right now it's reserved to applications for people that work in the business or who's hobby it is to get it to work. Kind of defeats the purpose to have a quick install for a game. It's simpler just to live with the occasional crash (I have about 1 crash per 6 hours of playtime running 15+ mods). Mind you I don't have a 15 year old laptop runing windows 95 and a GeForce 2 card in it, like a lot of people seem to still have and trying to run modern games on it (see that in many games where people are running ancient laptops and complaining about lag etc). [back on topic again] OPT Spaceplanes are cool! Edited March 11, 2016 by Jimbodiah Link to comment Share on other sites More sharing options...
Ohm Machre Posted March 11, 2016 Share Posted March 11, 2016 (edited) Jimbodiah, have you tried Kubuntu? I'm in exactly the same boat as you: owned computers ever since I was 8, worked on the technology, then the components since then, and mostly Windows. Kubuntu takes a lot of the guesswork of installing a Linux distro. I highly recommend that you use a secondary hard drive for installation, however, because it is simply the easiest option. Trying to split a hard drive in half, making sure the partition tables were in place for BOTH OS's, and installing Kubuntu all in the same go is very tricky. Another thing you should be aware of is BEFORE YOU GO AND DO IT, MAKE SURE THAT YOU EITHER USE ETHERNET CABLES OR A SUPPORTED WIFI ADAPTER. It is a PITA to have to 'sudo mod make' my drivers every time I log into Kubuntu, and it's why I don't do it often, even if I want to play KSP. And before it is said this is offtopic, no it isn't, it's about helping someone run OPT better, Edited March 11, 2016 by Ohm Machre Link to comment Share on other sites More sharing options...
Jimbodiah Posted March 11, 2016 Share Posted March 11, 2016 Thanks for the tip. But seeing as 1.1 is around the corner (Soon™), I will wait to see what it brings. Link to comment Share on other sites More sharing options...
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