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Game hangs up on loading


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Hello,

KSP's been crashing, and I don't know why: I started it fine, quit by pressing the x-button (must've hit Z when entering something into KAC, causing engines to fire), and the next time I tried to boot, it's freezing up midway through loading. I think it might have to do with RealFuels or some mod using it, because I get error messages about that in the first lines of the log, but I did try uninstalling and reinstalling RF, the RF Stockalike config, and the associated TweakScale folder. I did at some point have two Module Manager DLLs (one got tucked away in a spot I didn't see), but I deleted the second copy, so that shouldn't be an issue.

I apologize about the mostly-raw dump of my Game Data folder; if anything crops up, I can provide version numbers, it's just a giant pain to manually do this for as many mods as I have.

OS: Linux x64

Log file

001_Toolbar0PinlineFairings

6-4-KerbolSystem-1.1.1

AnchoredDecouplerFix.dll

Chatterer

ChuteQuickloadFixer.dll

CrossFeedEnabler

DeadlyReentry

EVAEjectionFix.dll

FerramAerospaceResearch

GameData

Kalculator

KAS

KerbalAlarmClock_3.0.4.0

KerbalFlightData

KerbalJointReinforcement

KWRocketry

LargeCraftLaunchFix.dll

MechJeb2

MissionControllerEC

ModRocketSys

ModuleManager.2.5.1.dll

ModuleRCSFX

NASAmission

NavBallDockingAlignmentIndicator

NavHud

NavyFish

NRAP

PIDTune

ProceduralFairings

ProceduralParts

RadialEngineMountsPPI

RCSBuildAid

RealChute

RealFuels

RealSolarSystem

RFStockalike-1.0.3

RSSBuild

Sane Strategies

SelectRoot

Ships

Source

Squad

StageRecovery

TacFuelBalancer

ThunderAerospace

ToadicusTools

Trajectories

TriggerTech

TweakableEverything

TweakScale

US_Core_0.9.3.25

US_KAS_0.9.0.14

US_TAC_0.9.2.7

EDIT: Resolved. Probably due to a sloppy upgrade of Universal Storage core, compounded by mis-reinstallation of RealFuels. I'll be more careful extracting mods from now on.

Edited by Starman4308
Issue resolved
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Follow the instructions in the How to Get Support (READ FIRST) sticky to reinstall your mods. At a minimum, KAC and Universal Storage are installed incorrectly and in much the same way. It looks like US is causing the problem.

Might also poke NathanKell about adding another step to the mod installation instruction – US is one of the few that manages to break those rules, but only one mod (Module Manager) still has the version number visible when installed.

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When unzipped it gives a folder with the mod name (and version number), but no GameData folder anywhere inside. Everything that should be in GameData is one folder deep, not in the root of the zip, so it breaks rule 3:

If not, extract all the stuff in the root of the archive to (your KSP folder)/GameData/
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Thanks for the help Master Tao. Probably was a borked mod installation.

I'm marking it as closed: while my career game is kinda messed up from having to re-install so many mods, that's not something which can be helped. Might as well start fresh with Paul Kingtiger's 64k distribution.

Hopefully I can salvage the .crafts for my Duna mission, though. I spent a crazy amount of time on those.

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