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Lot of windows for mods not showing up


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KSP: 0.25 Linux 64-bit

Issue: Technically everything is working, but some of the mods don't show up their custom windows, for example, navutilities, ScanSat map, science reports also don't show up...

Mods: As I've said lots and lots of them, don't know if its related to one specific... (actually I thought it had nothing to do with specific mod, but with the log spam I'll check on its thread)

Log: There was nothing on player.log, but found this spamming on KSP.log

[EXC 23:32:09.484] ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
System.Collections.Generic.List`1[UnityEngine.GUISkin].get_Item (Int32 index)
Chatterer.chatterer.draw_GUI ()
RenderingManager.OnGUI ()
[EXC 23:32:09.485] ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
System.Collections.Generic.List`1[UnityEngine.GUISkin].get_Item (Int32 index)
Chatterer.chatterer.draw_GUI ()
RenderingManager.OnGUI ()
[EXC 23:32:09.535] ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
System.Collections.Generic.List`1[UnityEngine.GUISkin].get_Item (Int32 index)
Chatterer.chatterer.draw_GUI ()
RenderingManager.OnGUI ()
[EXC 23:32:09.536] ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
System.Collections.Generic.List`1[UnityEngine.GUISkin].get_Item (Int32 index)
Chatterer.chatterer.draw_GUI ()
RenderingManager.OnGUI ()

Ps: on a side note, does anyone also experience were input input some of the mods windows pass through to the game, for example input 'wasd' text into window a ship moves?

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Turns out this was probably due to the port of some mods with their config files from the previous version to current.

After sorting out the chatterer thing (which was only window theme related) I was able to follow up on some other mods and eventually got it all sorted out.

Edited by Gfurst
solved
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KSP: 0.25 Linux 64-bit

Issue: Technically everything is working, but some of the mods don't show up their custom windows, for example, navutilities, ScanSat map, science reports also don't show up...

Mods: As I've said lots and lots of them, don't know if its related to one specific... (actually I thought it had nothing to do with specific mod, but with the log spam I'll check on its thread)

Log: There was nothing on player.log, but found this spamming on KSP.log

snip

Ps: on a side note, does anyone also experience were input input some of the mods windows pass through to the game, for example input 'wasd' text into window a ship moves?

Have you tried removing Chatterer? An exception like that in one mod's UI code is probably causing several other mods' UI code to be skipped...

Also, yes, the keys going "through" text input boxes is a well known problem. It can be very irritating, especially if you need to type a "z"...

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