Jump to content

Scale does not get set.


Recommended Posts

scale only affects attach node positions. e.g. if your scale = 0.1; and your top stack node was 1,0,0; new stack node should be 10,0,0

for visible size change (which will also require node position adjustments) you need to use "rescaleFactor" or MODEL{scale = x,y,z }

Link to comment
Share on other sites

scale only affects attach node positions. e.g. if your scale = 0.1; and your top stack node was 1,0,0; new stack node should be 10,0,0

for visible size change (which will also require node position adjustments) you need to use "rescaleFactor" or MODEL{scale = x,y,z }

This is just waht I needed, thanks. Do you know if there is something similar for rotation, and an option to exclude this specific model from the VAB?

Link to comment
Share on other sites

rotation and scale can be set with

MODEL

{

rotation = x,y,z

scale = x,y,z

}

what do you mean by "exclude... from VAB"? if you don't want the part in Editor, don't put it in GameData. if you want it available only in VAB and not SPH, I don't think that's possible without a plugin. I don't know if a plugin exists... maybe part catalog or something like that.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...