Shryq Posted February 9, 2015 Share Posted February 9, 2015 The colours are expected, as the IVA isn't finished, so there aren't any textures. Are you using RPM for IVA? Nothing really works without it.This. You need RPM to get anything out of the IVA. The colors are like that to help me differentiate different surfaces when working in unity. You don't want me to texture this thing, trust me.As far as the engines go, Illumination should be pretty easy, just an emissive effect in unity. The engines are supposed to have two modes, one for chemical rockets, and another being the plasma jets. The one til027 showed would be the plasma jets. A VASIMR looks like this:which still has an exhaust plume, however subtle it may be. I'm going to figure out how to make effects, and then we'll have some appropriate engine exhaust. Until then, just use your imagination! Link to comment Share on other sites More sharing options...
til027 Posted February 9, 2015 Share Posted February 9, 2015 As far as the engines go, Illumination should be pretty easy, just an emissive effect in unity. The engines are supposed to have two modes, one for chemical rockets, and another being the plasma jets. The one til027 showed would be the plasma jets. A VASIMR looks like this:http://upload.wikimedia.org/wikipedia/en/thumb/3/36/VX-200_operation_full_power.jpg/300px-VX-200_operation_full_power.jpgwhich still has an exhaust plume, however subtle it may be. I'm going to figure out how to make effects, and then we'll have some appropriate engine exhaust. Until then, just use your imagination!I imagine you're correct and the exhaust would just be invisible in any sort of light. Link to comment Share on other sites More sharing options...
Spartan_MiniMe Posted February 10, 2015 Share Posted February 10, 2015 Does anyone have a craft file for the ranger?- - - Updated - - -Or a FAR CFG for the ranger body? Link to comment Share on other sites More sharing options...
xxhansonmaxx Posted February 10, 2015 Share Posted February 10, 2015 beautiful, just beautiful Link to comment Share on other sites More sharing options...
Eanikran Posted February 10, 2015 Share Posted February 10, 2015 Not sure if this has already been established, but the reason an S5 is used to launch from Earth is because both Rangers are being launched at once (and to conserve fuel on the Rangers for planetary landing/etc). I'm assuming there is some sort of fairing that covers the open area between them while on the booster since it's clear that the windows are uncovered during launch, but they are launched with their heat shield sides facing each other. It's not explained at all in the movie, but I'm thinking how this works is that there is an extending non-crew tunnel docking port / magnet plate of some kind between the rear landing gear of each that tie them together for launch and initial docking to Endurance, seen in these two pictures:^ (retracted) the large protruded plate section between the gear ^ the connectors extended during the initial docking scene.When the connectors are fully extended, both the Rangers' docking ports would line up with their respective ports on Endurance. When both are docked, the connectors are retracted. These connectors probably have some relays between them so when both Rangers are in launch configuration they are essentially controlled as a single spacecraft. Link to comment Share on other sites More sharing options...
KrizzGaming Posted February 10, 2015 Share Posted February 10, 2015 http://i.imgur.com/9HBdf0Q.jpgbeautiful, just beautifulThe Endurance is almost complete! Link to comment Share on other sites More sharing options...
xxhansonmaxx Posted February 10, 2015 Share Posted February 10, 2015 (edited) Eanikran, we all know the s5 part. I don't think the docking thing is necessary because docking in ksp is already pretty easy Edited February 10, 2015 by xxhansonmaxx Link to comment Share on other sites More sharing options...
Shryq Posted February 10, 2015 Share Posted February 10, 2015 Eanikran, we all know the s5 part. I don't think the docking thing is necessary because docking in ksp is already pretty easy^ http://i.imgur.com/wELegVJ.pngThat docking thing would be really cool, but I think it's a bit too complex and situational to be useful. Although, that is probably where the docking port is on the bottom. Link to comment Share on other sites More sharing options...
xxhansonmaxx Posted February 10, 2015 Share Posted February 10, 2015 http://i.imgur.com/9HBdf0Q.jpgbeautiful, just beautifulI think the ranger is a bit too big... Link to comment Share on other sites More sharing options...
til027 Posted February 10, 2015 Share Posted February 10, 2015 I think the ranger is a bit too big...He already reduced it by 20% it's just not been released yet. Link to comment Share on other sites More sharing options...
L4rg3Singularity Posted February 10, 2015 Share Posted February 10, 2015 Great job man! Shryq you beast! Link to comment Share on other sites More sharing options...
Shryq Posted February 10, 2015 Share Posted February 10, 2015 (edited) I think the ranger is a bit too big...Did you get the second one I posted? 0.0.2? I scaled the ranger down to 80% of the original, and fixed a few other things.Also, making progress:http://imgur.com/a/2kWwdBut now there are some other weird glitchy things I need to fix.My "help wanted" thread: http://forum.kerbalspaceprogram.com/threads/110128-Help-I-cannot-get-my-landing-legs-to-work Edited February 10, 2015 by Shryq Link to comment Share on other sites More sharing options...
L4rg3Singularity Posted February 10, 2015 Share Posted February 10, 2015 Just some screenshots with the ranger. :/- - - Updated - - -Another pic.:/ Link to comment Share on other sites More sharing options...
billbobjebkirk Posted February 10, 2015 Share Posted February 10, 2015 Can someone make a config that rebalances this for various RSS scales+FAR? Link to comment Share on other sites More sharing options...
RainDreamer Posted February 10, 2015 Share Posted February 10, 2015 The ranger is beautiful! =O Link to comment Share on other sites More sharing options...
xxhansonmaxx Posted February 10, 2015 Share Posted February 10, 2015 (edited) here is my replica of the ranger with the s5heres more pics http://imgur.com/a/qd3nDkw rocketry and a bit of FASA Edited February 10, 2015 by xxhansonmaxx Link to comment Share on other sites More sharing options...
Shryq Posted February 10, 2015 Share Posted February 10, 2015 (edited) here is my replica of the ranger with the s5http://i.imgur.com/4Ie8Pnb.jpgheres more pics http://imgur.com/a/qd3nDkw rocketry and a bit of FASAThat's pretty damn cool. If we were to use tweakscale, or even redistribute parts and rescale them, we could make a rocket that is much larger in diameter, so that we could fit both in the configuration in the movie. The fairing piece that goes on top shouldn't be too hard to make honestly. Just make it with two nodes parallel to the ranger ports, so you can put two docking ports or decouplers on the fairing, and then attach the rangers. That would require a 5m stack for the top stage, meaning 6.25+ for the main and second stage. Might be a bit much, but it's an option. Edited February 13, 2015 by Shryq Link to comment Share on other sites More sharing options...
KrizzGaming Posted February 10, 2015 Share Posted February 10, 2015 here is my replica of the ranger with the s5http://i.imgur.com/4Ie8Pnb.jpgheres more pics http://imgur.com/a/qd3nDkw rocketry and a bit of FASAAw man I was gonna make that Im still in the development stage Link to comment Share on other sites More sharing options...
billbobjebkirk Posted February 10, 2015 Share Posted February 10, 2015 Aw man I was gonna make that Im still in the development stageDon't worry, we still need a Saturn V that can loft TWO Rangers. Link to comment Share on other sites More sharing options...
L4rg3Singularity Posted February 11, 2015 Share Posted February 11, 2015 The docking ports would make the ranger and lander dangle everywhere on the endurance. That's a way to .... up your immersion. Annnnddd, undocking any lander or ranger while it's dangling will cause everything to explode including the endurance. Link to comment Share on other sites More sharing options...
xxhansonmaxx Posted February 11, 2015 Share Posted February 11, 2015 The docking ports would make the ranger and lander dangle everywhere on the endurance. That's a way to .... up your immersion. Annnnddd, undocking any lander or ranger while it's dangling will cause everything to explode including the endurance.the best option now is to use the struts from KAS Link to comment Share on other sites More sharing options...
KrizzGaming Posted February 11, 2015 Share Posted February 11, 2015 Does anyone know any cinematic mods for ksp?Kerbcam and Camera Tools do not work with me.I am trying to do the detach scene. Link to comment Share on other sites More sharing options...
xxhansonmaxx Posted February 11, 2015 Share Posted February 11, 2015 Does anyone know any cinematic mods for ksp?Kerbcam and Camera Tools do not work with me.I am trying to do the detach scene.you should try Hullcam Link to comment Share on other sites More sharing options...
MarkViper21 Posted February 11, 2015 Share Posted February 11, 2015 the best option now is to use the struts from KASKerbal joint reinforcement would work good for this since the KAS struts are literally weaker than rolled up, wet toilet paper and break with the smallest bit of force. Link to comment Share on other sites More sharing options...
L4rg3Singularity Posted February 11, 2015 Share Posted February 11, 2015 Did you get the second one I posted? 0.0.2? I scaled the ranger down to 80% of the original, and fixed a few other things.Also, making progress:http://imgur.com/a/2kWwdBut now there are some other weird glitchy things I need to fix.My "help wanted" thread: http://forum.kerbalspaceprogram.com/threads/110128-Help-I-cannot-get-my-landing-legs-to-workWill the landing gear and updated engines come out next update? Link to comment Share on other sites More sharing options...
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