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Trying to understand the Memory Crash


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I did something really dumb yesterday; I was tired of KSP crashing thinking a mod was causing it. I went ahead and deleted my local & separate from steam copy of KSP 25.0. Knowing that Helldiver’s Mini Space Shuttle has some memory issues I reinstalled both Active Texture Management and Texture Replacer for 25.0. I still get a no memory error I’m wondering if there anything I can do. I understand that I’m using the 32 bit version of KSP and it only limited to I think 8 GBs and Windows uses about 3 of the 8 GBs. What I don’t get is why would, it work before with good 15 mods and after the reinstall with just the Active Texture Management and Texture Replacer & the installer version of the Mini Shuttle all for KSP 25.0.

The error…

DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 1398104B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340339305B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176160610B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 1398104B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340339305B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176160610B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 1048578B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340339602B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176204314B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 1048578B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340339602B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176204314B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 1398128B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340339761B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176204314B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 1398128B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340339761B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176204314B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 2097156B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340340081B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176269854B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 2097156B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340340081B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176269854B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 1048578B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340340400B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176968918B | peak: 0B | reserved: 1201208432B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 1048578B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340340400B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176968918B | peak: 0B | reserved: 1201208432B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 699056B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340340870B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177673430B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 699056B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340340870B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177673430B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 1398104B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340341026B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177673430B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 1398104B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340341026B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177673430B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 5592408B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340341206B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177673430B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 5592408B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340341206B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177673430B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 5592408B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340341707B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177804510B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 5592408B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340341707B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177804510B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 653008B with 4 alignment. MemoryLabel: String
Allocation happend at: Line:74 in
Memory overview

[ ALLOC_DEFAULT ] used: 341846187B | peak: 0B | reserved: 368913206B
[ ALLOC_GFX ] used: 1179105682B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 653008B with 4 alignment. MemoryLabel: String
Allocation happend at: Line:74 in
Memory overview

[ ALLOC_DEFAULT ] used: 341846187B | peak: 0B | reserved: 368913206B
[ ALLOC_GFX ] used: 1179105682B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
Crash!!!
ERROR: Error while initializing dbghelp.dll, GetLastError: 'The operation completed successfully.' (Address: 00000000)
========== OUTPUTING STACK TRACE ==================
ERROR: Error while initializing dbghelp.dll, GetLastError: 'The operation completed successfully.' (Address: 00000000)
========== END OF STACKTRACE ===========
**** Crash! ****

Thanks,

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I did something really dumb yesterday; I was tired of KSP crashing thinking a mod was causing it. I went ahead and deleted my local & separate from steam copy of KSP 25.0. Knowing that Helldiver’s Mini Space Shuttle has some memory issues I reinstalled both Active Texture Management and Texture Replacer for 25.0. I still get a no memory error I’m wondering if there anything I can do. I understand that I’m using the 32 bit version of KSP and it only limited to I think 8 GBs and Windows uses about 3 of the 8 GBs. What I don’t get is why would, it work before with good 15 mods and after the reinstall with just the Active Texture Management and Texture Replacer & the installer version of the Mini Shuttle all for KSP 25.0.

The error…

DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 1398104B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340339305B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176160610B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 1398104B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340339305B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176160610B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 1048578B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340339602B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176204314B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 1048578B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340339602B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176204314B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 1398128B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340339761B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176204314B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 1398128B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340339761B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176204314B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 2097156B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340340081B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176269854B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 2097156B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340340081B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176269854B | peak: 0B | reserved: 1200509368B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 1048578B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340340400B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176968918B | peak: 0B | reserved: 1201208432B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 1048578B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340340400B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1176968918B | peak: 0B | reserved: 1201208432B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 699056B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340340870B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177673430B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 699056B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340340870B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177673430B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 1398104B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340341026B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177673430B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 1398104B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340341026B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177673430B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 5592408B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340341206B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177673430B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 5592408B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340341206B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177673430B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 5592408B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340341707B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177804510B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 5592408B with 32 alignment. MemoryLabel: Texture
Allocation happend at: Line:411 in
Memory overview

[ ALLOC_DEFAULT ] used: 340341707B | peak: 0B | reserved: 368008790B
[ ALLOC_GFX ] used: 1177804510B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory!
Trying to allocate: 653008B with 4 alignment. MemoryLabel: String
Allocation happend at: Line:74 in
Memory overview

[ ALLOC_DEFAULT ] used: 341846187B | peak: 0B | reserved: 368913206B
[ ALLOC_GFX ] used: 1179105682B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B
Could not allocate memory: System out of memory!
Trying to allocate: 653008B with 4 alignment. MemoryLabel: String
Allocation happend at: Line:74 in
Memory overview

[ ALLOC_DEFAULT ] used: 341846187B | peak: 0B | reserved: 368913206B
[ ALLOC_GFX ] used: 1179105682B | peak: 0B | reserved: 1201912248B
[ ALLOC_CACHEOBJECTS ] used: 193832B | peak: 0B | reserved: 12582912B
[ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B
[ ALLOC_PROFILER ] used: 191556B | peak: 0B | reserved: 8388608B

(Filename: Line: 909)
Crash!!!
ERROR: Error while initializing dbghelp.dll, GetLastError: 'The operation completed successfully.' (Address: 00000000)
========== OUTPUTING STACK TRACE ==================
ERROR: Error while initializing dbghelp.dll, GetLastError: 'The operation completed successfully.' (Address: 00000000)
========== END OF STACKTRACE ===========
**** Crash! ****

Thanks,

It sounds like that mod is drawing to much memory and pushing over the 3.4GB of RAM limit that 32bit has. Try forcing the game to run in OpenGL and see if that brings the memory foot print down a bit. But honestly I think it is that mod that is the issue.

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