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Shower Thought Here: Co-op Missions


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So, just thinking with my brother now(NOT IN THE SHOWER), and we figured a really neat game-mode for KSP's eventual multiplayer, would be like the FMRS mod only co-operative, meaning as the mission progresses, other players are given the responsibility of dealing with certain aspects of the mission.

Say we launch an extremely reusable rocket,

stage 1 separation, PLAYER 2 gains control of Stage 1 to land,

stage 2 separation, PLAYER 3 gains control of Stage 2, and so on, later on in the mission, players could split up multiple tasks like roving in the rover, landing the accompanying lander, or adjusting the orbiting station.

PLAYER 1 could be like the mission controller and it's he/she who has the most Data(the other players only know at what altitude and with what amount of fuel the rocket should have when they receive control of it) about the still attached stages, and is in charge of giving the proper ascent profile/insertion burn/etc.

Obviously, this is just a rough-draft, but I do believe it to be a valid example of a potential game-mode for multiplayer.

What are the opinions of the community?

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Well I think there's barely enough for one person to do let alone more in the game as it is. Splitting stuff up would mean more time just waiting around of which there is a lot of already. I could see more players being fun building up large colonys or something though. One person sets up mining on Pol while another builds a ground colony on Laythe or something. Maybe another builds orbital stations.

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Well I think there's barely enough for one person to do let alone more in the game as it is. Splitting stuff up would mean more time just waiting around of which there is a lot of already. I could see more players being fun building up large colonys or something though. One person sets up mining on Pol while another builds a ground colony on Laythe or something. Maybe another builds orbital stations.

Indeed, possibly having multiple sites to launch from i suppose?

And my idea was mostly for smaller and closer to Kerbin missions like getting a satellite into orbit with the least amount of wasted 'rocket' or something of the sort.

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Well I think there's barely enough for one person to do let alone more in the game as it is. Splitting stuff up would mean more time just waiting around of which there is a lot of already. I could see more players being fun building up large colonys or something though. One person sets up mining on Pol while another builds a ground colony on Laythe or something. Maybe another builds orbital stations.

I disagree. I just did some test flights with a new SSTO of mine. It uses 2 jet- and a rocket engine. I'm using FAR, B9 and DRE. The result is a flood of data (intake air, climb rate, temperature, angle of attack, apoapsis) that I have to keep an eye on while keeping the plane stable (the stock SAS has some issues with FAR; it wobbles and changes course). I already burned up twice and ripped my plane to shreds due to stalls like 5 times. A second player helping me with the readings while I keep the thing in the air or vice versa would be awesome.

Also, think of mission profiles similar to the white knight/space ship combo from virgin galactics or the russian mig 105 spiral program. Those need 2 pilots as they involve a transport plane to carry a rocket propelled space plane. I would definetly try that kind of things.

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I disagree. I just did some test flights with a new SSTO of mine. It uses 2 jet- and a rocket engine. I'm using FAR, B9 and DRE. The result is a flood of data (intake air, climb rate, temperature, angle of attack, apoapsis) that I have to keep an eye on while keeping the plane stable (the stock SAS has some issues with FAR; it wobbles and changes course). I already burned up twice and ripped my plane to shreds due to stalls like 5 times. A second player helping me with the readings while I keep the thing in the air or vice versa would be awesome.

Also, think of mission profiles similar to the white knight/space ship combo from virgin galactics or the russian mig 105 spiral program. Those need 2 pilots as they involve a transport plane to carry a rocket propelled space plane. I would definetly try that kind of things.

That's exactly what I mean (could be because we both use mods that add data?), sometimes you just need an extra hand. If anyone has ever played KSP with another Kerbalnaut, of a similar skill level, they know how easy that can make flying/building spacecraft, heck you could even have it be able to pass primary control of the vessel over to PLAYER 2 if PLAYER 1 can't fly it.

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