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Making a mod with SketchUp?


SpaceLaunchSystem

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Unless you're already very competent with Sketckup, you would be better served to download Blender (its free!) and start learning with it - Blender's 3d models are natively the kind that Unity/KSP needs, whereas Sketchups are converted during export and if you don't do things a certain way when modeling, they will not export in a usable way and you'll end up redoing them in another program anyway.

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