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SCANsat error


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So first off, I am running KSP 0.24.2 and the SCANsat v7.0 (v7rc5) and MKS 0.20.9. As far as I am aware both these mods are correctly compatible for KSP.24, however, I cannot get SCANsat to work at all in my game. The parts are available and I can install them on my rockets, but they do not deploy, the SCANsat toolbar does not work (I cannot open any of the windows or setting pages) and its not at all responsive. I have re-installed the mod as well as the previous v7 build of the mod but neither seems to be fixing the issue. From my limited grasp of this it feels like it may be a plugin issue or an incorrect mod version but according to the glithub releases I have installed the correct version. :confused:

Any ideas where I am going wrong?

Cheers

EDIT: Log file: https://www.dropbox.com/s/l1oz03rha532kbk/output_log.zip?dl=0

For the reproduction I would recommend installing SCANsat v7.0 (the v7rc5 file) on KSP 0.24.2 and also have installed the MKS mod (for the karbonite resource, I do not have kethane mods installed). By all accounts this should prevent you from using SCANsat in any way whatsoever and also should glitch out the dv calculation and burn-time estimates when plotting maneuver nodes in the map view.

Installed Mods

Aviation lights v1.3

KAS v0.4.8

Kerbal engineer v1.0.9.1

KW rocketry v2.6

Astronomersvisualpack v3 Beta

EnvironmentalVisualEnhancements v7.4-LR

MKS v0.20.9

DMagic Orbital Science v0.8.5.1

Infernal robotics v0.19.1

Station science v1.2.1

Procedural fairings v3.08

Rasterpropmonitor v0.18.2

TarsierSpaceTech v4.5c

Deployable airbags v0.4.0

[h=2][/h]

Edited by Kaboose
Added more info
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There are several errors documented in your log file:

[TST]: Loading Tarsier Progress Tracker

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

[TST]: Getting Telescope Celestial Body Status

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

[TST]: Getting Telescope Galaxy Status

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

NullReferenceException: Object reference not set to an instance of an object
at TarsierSpaceTech.TSTProgressTracker.OnLoad (.ConfigNode node) [0x00000] in <filename unknown>:0

at ScenarioModule.Load (.ConfigNode node) [0x00000] in <filename unknown>:0

at ScenarioRunner.AddModule (.ConfigNode node) [0x00000] in <filename unknown>:0

at ProtoScenarioModule.Load (.ScenarioRunner host) [0x00000] in <filename unknown>:0

at ScenarioRunner+.MoveNext () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

SCANSat seems to work correctly until the Tarsier Space Tech mod throws this error. From that point on it will repeat the same error messages:

NullReferenceException: Object reference not set to an instance of an object
at SCANsat.SCANui.gui_show () [0x00000] in <filename unknown>:0

at (wrapper delegate-invoke) Callback:invoke_void__this__ ()

at RenderingManager.OnGUI () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

There is also another error by another mod. I think it belongs to Environmental Visual Enhancements.

NullReferenceException: Object reference not set to an instance of an object
at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0

I suggest you remove and reinstall all 3 mods. If the errors still occur remove one of the mentioned mods and try again. They could be incompatible.

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