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Kaboose

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    Curious George
  1. @micha All good, thanks for the reply. I guess I can give KEES and OSS a try, I mean I already have KAS installed so KIS won't kill me if it means getting to do some interesting science
  2. Hey @micha I would totally love to add this mod to my current 1.8.1 save but I am not sure how well this will work given the KIS requirement. Just checking though is the latest release on Github (0.8.2) compliled with 1.8? Also, on Github is NEOS broken into its 3 main componenents? I noticed that OSS 0.8.2 is separate from NEOS so, can I run it without NEOS or KIS dependencies? Cheers and thanks for your time.
  3. Hey all, Just a real quickie here, I am running a 1.8.1 version career save and I seem to have an issue with the AVAS on the MK1 command pod. When I turn the AVAS on I can't hear the altitude callouts on ascent/descent, don't know if that's a bug or not an implemented feature but I thought I would check here first. I only ask as I am fairly certain I remembered the IVA on the ASET pack, having altitude callouts with AVAS (in like 1.6) but I don't know if a similar feature was implemented with the AVAS here. Cheers for the time.
  4. Alas no luck, an entirely different gremlin exists in my system. Thanks for the help though, I think its clear enough that the fault does not lie in RPM Edit: Uninstalling Astronomer's visual pack seems to have fixed it. Edit2: Having meticulously reinstalled the different modules AVP I cannot now reporduce the low-res glitch. fml. So, whatever caused the problem just vanished when uninstalling AVP but failed to return when I reinstalled it. So make of that what you will. :$
  5. Lol, even without RPM or AEST my stock craft look low res, especially the panel that says 'MECO', 'SAS', 'HEAT' etc... Ugh, welp...time to spend the whole damn day figuring out what this new hell is :D
  6. Could you, um, share how you fixed it. Coz I am also experiencing the same low-res blurriness as well and I cant seem to fix it
  7. I didn't change anything other than a few of the priorities in the Emergency Shutdown settings but I was still getting the 0 reading before I did this. I did a clean install to KSP 1.3 and ran only the latest AmpYear mod but it still didn't work (refer my third post on this page and its output log). In the VAB I can see power production if only the manager is selected. The second I switch to the Dark-side and solar calcs it shows that I am producing nothing (which I assume makes sense since I dont have RTGs and not producing power on the darkness) This again is at launch showing the batt recharging but still showing no production, also not that the Ampyear icon in the toolbar is red (dunno if that is relevant in any way or if it should be green). As requested here is the output log using the debug mode: https://www.dropbox.com/s/rcfso4x14tpce80/output_log.txt?dl=0
  8. Here you go, thank you: https://www.dropbox.com/s/rx3ns80gcg7gvsl/output_log.txt?dl=0
  9. Well I think I may be going crazy or have misunderstood something...because even if my craft is charging up the Ampyear keeps showing Power prod as 0. You can see here the craft is recharging its batteries from 75% to 77% but I still get Power prod (total power prod of the vessel) as zero. It is my understanding that it should give me a dynamic number indicating how much EC I am generating in real time based off things like solar panels and RTGs, etc..but I have yet to find it to give me a non-zero output.
  10. So I decided to run a test, now using KSP 1.3 and Ampyear version 1.4.9.0 with 0 other mods but still have the same no power produced issue. Again the output log:https://www.dropbox.com/s/zltlytte4oenesz/output_log.txt?dl=0 Is there some thing wrong with how I am using the plugin?
  11. No luck I am afraid, it might be some horrendous conflict from one of my mods (maybe RemoteTech 2 or Kerbalism). Oh well, thanks for trying
  12. Ah no worries mate, good on you for keeping things going though. So just to check the issue is because I am running an older version of KSP?
  13. As someone else mentioned I too am experiencing problems with EC generation showing 0 despite using multiple stock solar panels, however, I am not using Kopernicus. At any rate here is the file: https://www.dropbox.com/s/zltlytte4oenesz/output_log.txt?dl=0 Additional info: the Ampyear version is 1.4.6.0 from CKAN and I am running KSP 1.2.2...so, I don't know if that might be the issue or not. Any help would be amazing, thanks! Edit: Now with pi! )
  14. @ShotgunNinja: Nothing new to report on the bug hunting front but I am dropping in to say this mod is amazing! You are amazing for doing this!! Gah, why are you so amazing???
  15. That sounds about right. I'll test and see if I can get the UI to detect the antenna without RT
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