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No Landing Gears for MK3 Planes


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You really take every opportunity to advertise your shuttle :P

Big landing gear are in the works, they just didn't make it into .90

I'd say something witty, but I'd be a hypocrite.

For example...

yfBxgG4.png

XD

It has landing gear! :D :D

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If you want a "stock-ish" way of getting a larger landing gear, do the following (note that I use quotes to denote what I'm talking about, but don't actually put them in the .cfg file):

1) Find the folder "GameData\Squad\Parts\Wheel\SmallGearBay\" in your KSP directory.

2) Copy \SmallGearBay\ and its contents into "GameData\mycustomparts\" or some other directory of your choosing (under Gamedata).

3) Open "smallGearBay.cfg" with any text editor (Notepad is fine).

5) Change the line that says "name = SmallGearBay" to any other name that isn't used by the game, ie "name = BigStockGearBay"

4) Underneath the line that says "scale = 1" add a line that says "rescaleFactor = 2.5"

5) Change the line "title = ..." to some other name. This is the name that will appear in the VAB, so it is useful to be able to identify your new part (it will have the same icon as the old one). Though this isn't technically necessary. You may also tweak the "cost = ..." field, if you care about that. You could change the "mass = ..." and other parameters too, but since this specific part is physics-less it won't matter.

6) Save your changes and load up the game.

This should create a double-sized version of the stock landing gear. The default for rescaleFactor is 1.25, so 0.625 would create a half-size and 3.75 would create a triple-size. 1.25 would be identical to the current version.

I used this technique to create a half-sized landing gear and 0.625m jet engines and air intakes (with much less mass, thrust, and intake, of course) because the regular jet engines are overkill for small aircraft. Note that if you forget to change the "name = ..." field, the game will confuse this part with the default one and can tend to mix them up, so don't skip that part.

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