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KSP 0.9 starting craft (works for hard mode)


Yemo

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I made 4 basic vessels to kick off the career in 0.9, which work under hard settings as well.

The aim was to get all those profitable altitude contracts (until orbit without facility upgrade) with minimal costs (funds and science) and then to gather the easy science close to KSC.

https://imgur.com/gallery/xSaSJ

Hard mode kickoff guide:

http://forum.kerbalspaceprogram.com/threads/103689-KSP-0-9-Career-Kickoff-Guide-%28from-normal-to-hard-difficulty%29?p=1609771

My very basic science gatherer/hopper:

qyBMD0f.jpg

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