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Matt's beta career! (possibly informative too... with any luck)


mattihase

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Hello and welcome to my sorta report thing where i tell you some of the things that i've done and are hopefully entertained

i need to work on the title.

so i guess you can work out the format of this: i fly a bunch of flights, pick out the highlights, pair that with a relevant screenshot and post em up here

first things first a quick intro

0.90's been out for a few days (as of the time of writing) so i downloaded it and set up a game either yesterday or the day before,

now i'm sure many people went and played around with the new parts and stuff in sandbox but i just dove in.

here's some quick game info: i'm running a 32 bit install on a 64 bit pc in 1920x1080 and have KAC installed (but not really in use at the moment) since the second time i loaded up the game.

and my career difficulty settings were pretty similar to hard but i messed around with them for the sake of messing. i have left revets and quicksaving/loading on for convenience sake.

part 1: reaching for the skies, followed by some falling

first thing i did was... well the first thing i did was check out the t1 space centre but after that i went and accepted the first 2 contracts (launch a vessel and break 5000m)

AH66H5Z.png

i tend to start career modes by simply strapping a pod onto a SRB. since a while ago i tried playing with deadly re-entry i ended up tweaking the SRB down to both 50% fuel and thrust. which still managed to get jeb up to around 10k.

27zLpUy.png

the SRB sadly did not survive landing but the pod did so i went through the process of getting out and getting a surface sample from the space center and... huh no option for that. it turned out that scoops have to be unlocked by upgrading the labs. the pod and jeb were recovered and i had room for the next two contracts. i also had enough science for the first research node but another tradition of mine is making a liquid fuel rocket before getting that node

so i made this thing (i forgot to screenshot it in flight so here it is in the VAB)

6EugmP7.png

this little rocket, still flown by jeb, managed to get me up past the 11KMs altitude my next contract asked for (and maybe the 22km one that i have but i'm not sure where from),

so seeing progress was climbing at a steady rate i grabbed the node and created this:

KHQdlXW.png

The space pioneer, coming in at 17.4 tons this vessel was a tight squeeze for the launch pad's then limit of 18t but as you'll see there has been some much tighter since.

RNbAnSP.png

it got it into space first time but something happened on the landing and it was eaten by the ocean so i reverted and tried the landing again, with more success. the goo canisters and the pod survived and i was able to reap the reward of "flying at kerbin", "upper atmosphere" and "low orbit" science, even if i couldn't use the last goo as they had detached from the ship during landing. and the goo canister (or goo pod as i will now call them to save time) that was attached to the launch frame thing gave a few more sciences.

finally from this mission i completed the contracts "use LV-T45 at pad" (the other reason for the launch frame) and "leave the atmo".

next stop orbit!! or failure as it turned out.

hgxBCzZ.png

space attainer managed to not get into orbit. it also has a bunch of fuel tweaked out of it so i could launch it so that might be why.

not deterred i built the mysterious "orbit attainer", which could have been shown in any of the following images but i have no idea because its VAB file has been reduced to a single capsule. either i didn't save it or there were some bugs.

o6sOniz.png

QRGcKPK.png

saying that i do know it managed to get above 240km for "in space far above kerbin" science because next i sent this "orbit conqueror" up to get material bay science from the above. actually the attainer probably looked like this but without the matbays and with goo pods

YPJfnJw.png

special mention to the lawn dart plane. it may have been front heavy to the point of nosediving but it is my first (and currently only) plane design.

2jLr0VM.png

next time: bigger launchpad and an orbital rescue leads to someone having to sleep on the couch.

disclaimer: if you don't like this font: tough, i do.

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