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Rovers are kinda funky


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Then yeah I've never had that issue :/ Most of my rovers work just fine driving around KSC, the main exceptions being ones that don't handle turns well or flip when you hit the brakes or similar issues. No jitters.

I tried to replicate the issue and, indeed in 0.90 it is something different. Now you've got "left kraken" and "right kraken" depending on the turn side. To add to the fun, now the issue is present with "root angle snap".

I took off the working "no angle snap" 0.90 mk1 cockpit with wheels from a build and simply stuck it to another and if you place the cockpit with angle snap you have the kraken attack. W/o you are free from it. Angle snap is a weirdo.

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