ghost010 Posted May 15, 2013 Share Posted May 15, 2013 i have a question related to the plugin used for DR.as of now,stock ksp doesn't allow to animate attachments(putting thins on the animated part and than animate it,lets the parts float in air).Can i use the plugin to make this happen?for example,i have an animated wing,i want it to retract with a control surface attached to it,would the plugin let me do that?seeing that the servo's basically do the same that i want my wings to do.if you could help me with it,that would be great. Link to comment Share on other sites More sharing options...
C13XQRSTAFF Posted May 16, 2013 Share Posted May 16, 2013 What happened to the Swing wing/ Variable Geometry wing thingymabob Link to comment Share on other sites More sharing options...
vladoportos Posted May 19, 2013 Share Posted May 19, 2013 Is it possible to edit groups after the ship is in space already ?My issue is that I have on ship two Rotatrons, that in the beggining are inone group, so when I rotate one it rotate the other as well, I kind of need to separate them so I can controll each one separatelly, without relunching the whole mission again..Any idea how to do that ? I was looking in save file for the group but couldn't find it there Link to comment Share on other sites More sharing options...
Retsof Posted May 19, 2013 Share Posted May 19, 2013 What line in the CFG do I need to edit to take out the wobble? My variable wings aren't really working, and for some reason the docking-struts make the go wonky. Link to comment Share on other sites More sharing options...
zcaalock Posted May 19, 2013 Share Posted May 19, 2013 make new group and move one of rotators to it, just click "\/" icon Link to comment Share on other sites More sharing options...
Tex_NL Posted May 19, 2013 Share Posted May 19, 2013 make new group and move one of rotators to it, just click "\/" iconRead the question again please. He asked if he could edit groups "after the ship is in space already"Back to the question: No you can not. I expect it is possible to edit your persistent file to fix it but I am not sure. I have edited my files in the past but nothing related to DR. Link to comment Share on other sites More sharing options...
Retsof Posted May 20, 2013 Share Posted May 20, 2013 By the way, I figured out that precise use of struts (connecting them from the part in question to the part of the joint that will move with the part) can fix the wobble. Link to comment Share on other sites More sharing options...
nikkri Posted May 21, 2013 Share Posted May 21, 2013 i just want the rotator Link to comment Share on other sites More sharing options...
Shogun Gunshow Posted May 22, 2013 Share Posted May 22, 2013 Patch went go today. Game appears to hang when loading the DR files. Link to comment Share on other sites More sharing options...
lyndonguitar Posted May 22, 2013 Share Posted May 22, 2013 Patch went go today. Game appears to hang when loading the DR files.Yup, .20 broke the current version of the mod Link to comment Share on other sites More sharing options...
Darren9 Posted May 22, 2013 Share Posted May 22, 2013 It's strange, I can load Mechjeb 1.9.8 and also load the parts in the SPH/VAB (need to add "PART{" to the top and "}" to the bottom of the .cfg) and set up servo's. Once I launch though I can't move them. Hopefully someone will get this going again. Link to comment Share on other sites More sharing options...
ahappydude Posted May 22, 2013 Share Posted May 22, 2013 It loads my files good? Are you sure you added Part} before the name in cfg file Link to comment Share on other sites More sharing options...
r4m0n Posted May 22, 2013 Share Posted May 22, 2013 The 0.20 changes were a bit hard on Damned Robotics, so it will take some time to get it back into operation. Link to comment Share on other sites More sharing options...
Darren9 Posted May 22, 2013 Share Posted May 22, 2013 It loads my files good? Are you sure you added Part} before the name in cfg fileYep, just when I launch the ship there's no box that controls the servo's and the keys I assigned don't move them.Edit - I didn't see r4m0n's post, I'll wait until it's fixed. Thanks r4mon. Link to comment Share on other sites More sharing options...
Castun Posted May 23, 2013 Share Posted May 23, 2013 The 0.20 changes were a bit hard on Damned Robotics, so it will take some time to get it back into operation.Good to know. Makes it hard to launch all of my ComSats though Link to comment Share on other sites More sharing options...
katateochi Posted May 23, 2013 Share Posted May 23, 2013 The 0.20 changes were a bit hard on Damned Robotics, so it will take some time to get it back into operation.looks like all the best mods got hobbled by 0.20! looking forward to DR's recovery, cos tbh, 0.20 is not out until DR works right! Good luck with the fixes. Link to comment Share on other sites More sharing options...
Tw1 Posted May 23, 2013 Share Posted May 23, 2013 Agreed. 0.20 is just bones without the good mods. Will be playing 0.19 for a while probably. Link to comment Share on other sites More sharing options...
lyndonguitar Posted May 23, 2013 Share Posted May 23, 2013 Agreed. 0.20 is just bones without the good mods. Will be playing 0.19 for a while probably.Agreed,.20 will be released to me personally if my mostly used mods updates to .20 Link to comment Share on other sites More sharing options...
IlludiumQ36 Posted May 24, 2013 Share Posted May 24, 2013 I made some CFG edits to create a temporary workaround while the devs update the mod. While the parts do not function, they do appear in the VAB and more importantly, on any active flight vehicles preserving your persistent saves (assuming that you made backups before losing anything).Damned Robotics 0.20 Temporary WorkaroundUnzip and place the main folder in the GameData subfolder. Link to comment Share on other sites More sharing options...
viperwolf Posted May 24, 2013 Share Posted May 24, 2013 yeah this is the last mod im waiting to be fixed, then i can play.20 Did squad give the modders a heads up before release, i mean what they will need to do to correct any issues. if not, i believe that would be a good idea next time. Link to comment Share on other sites More sharing options...
MDBenson Posted May 25, 2013 Share Posted May 25, 2013 I made some CFG edits to create a temporary workaround while the devs update the mod. While the parts do not function, they do appear in the VAB and more importantly, on any active flight vehicles preserving your persistent saves (assuming that you made backups before losing anything).Damned Robotics 0.20 Temporary WorkaroundUnzip and place the main folder in the GameData subfolder.EDIT: RTFP failure I am hoping this does get fixed as I have an idea on the cards that might be cool that needs DR to work. Link to comment Share on other sites More sharing options...
lyndonguitar Posted May 25, 2013 Share Posted May 25, 2013 yeah this is the last mod im waiting to be fixed, then i can play.20 Did squad give the modders a heads up before release, i mean what they will need to do to correct any issues. if not, i believe that would be a good idea next time.Good idea, I hope they give the modders(maybe the most popular, trusted, ones only) a little bit of development help so they could update the mods to go along with the new patch! Link to comment Share on other sites More sharing options...
John FX Posted May 25, 2013 Share Posted May 25, 2013 Hope DR is back soon. Now we have a chair I am going to build a giant spider and put it on Duna... Link to comment Share on other sites More sharing options...
viperwolf Posted May 25, 2013 Share Posted May 25, 2013 Hope DR is back soon. Now we have a chair I am going to build a giant spider and put it on Duna...yeah i really depend on the bearings and hinges in this mod Link to comment Share on other sites More sharing options...
John FX Posted May 26, 2013 Share Posted May 26, 2013 yeah i really depend on the bearings and hinges in this modI know what you mean, a lot of my craft have the landing legs on hinged extensions for perfect docking port height on uneven ground (for the surface refuel vehicles)Now I can`t connect to any land service vehicles until either this is fixed or I`m not sure what.Sending the mod developer big support wishes for this excellent mod. Link to comment Share on other sites More sharing options...
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