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Roflcopterkklol Industries is back! - 0.90 craft


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Roflcopterkklol industries is back for 0.90 after a long absence from the forums, More craft to come in the future but for now here are my craft for 0.90.

Feel free to leave suggestions for any craft you would like to see built as well, if you can think of it, i can try to build it.

Boeing 767 Fuel liner/cargo transport

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Download link: 767 fuel liner/cargo

http://www./download/24wkyhlk470jgsb/767+-+Fuel+liner.craft

Description:

This jet carries 16,000lf as well as 2 medium sized cargo bays.

Boeing 767 passenger jet

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Download link: 767 passenger

http://www./download/9fssg24cr0c0qca/767+-+Passenger.craft

Description:

This passenger jet carries up to 84 kerbals around the planet at an altitude of up to 10,000m.

Titan hunter mk3

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Download link: Titan hunter mk3

http://www./download/w3aad65c1qd17kf/Titan+Hunter+mk3.craft

Description:

Titan hunter is my best attempt in 0.90 at making a craft that simply handles great, This plane is nearly unstallable, recovers instantly if stalled and is capable of reliably doing 10+g turns.

Do not be fooled by its low altitude performance though, this plane will do 2200+m/s at over 30km.

SR-71 white bird

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Download link: SR-71 white bird

http://www./download/kzxsdkb3tkasa16/Sr-71+white+bird.craft

Description:

My attempt at a SR-71 dubbed the "white bird" for obvious reasons.

This plane is capable of the same altitudes and speeds as the original.

SR-72 white bird

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Download link: SR-72 white bird

http://www./download/krai8x2hcbmfwbr/SR-72+White+bird.craft

Description:

This plane is my attempt at building a manned version of the theoretical SR-72This plane is capable of over 8600km/h in the upper atmosphere and will orbit the planet at 40km without rocket assistance.

B2 Spirit bomber

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Download link: B2 Spirit bomber

http://www./download/50eg7zxadhp7xxj/B-2+Spirit+bomber+mk2.craft

Description:

This plane carries a bomb bay complete with (i think 28 sets of 2) decoupler bombs

On launch press 1 to turn engines on.

Jet ATV mk5

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Download link: Jet ATV mk5

http://www./download/my7rhnb6kjcmec4/Jet+ATV+mk5.craft

Description:

This craft is capable of over 100m/s on land and 80m/s on water reliably (capable of over 150m/s on land and 100m/s on water unreliably)

White lightning mk2

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Take off

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10km

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15km

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21km

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25km

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30km

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34km

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40km

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100km orbit

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Map view of 100km orbit

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Accelerating to a more distant position

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2000km orbit seems nice, with a lot of fuel left over too.

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Map view of 2000km orbit... a lot of fuel left in the reserve tanks.... this journey is not over!

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To the Mun!

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Hi mun!

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This was a pretty scenic picture imo

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in 140-150km orbit

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in 110-15km orbit

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Close fly bye

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That was quick, bye mun!

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Back to kerbin we go

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in 4600km orbit - 500km orbit

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Back at kerbin in a snug 500km orbit!

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Map view, Lets land this bad boy

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Going down (apo aps is at 5km)

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easy does it on the way down, not quite so heavy anymore, dont want to stall it

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this big missing section is where i totally did not stall it on the way down and have a few very tense moments that did not end until 5000 meters, not at all.

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Touch down! with over 2k LF and nearly 3k OX after going to a circle 2000km orbit then into munar orbit followed by low pass followed by a return to 500km orbit before de orbit and landing, what a mouth full.

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Download link: White lightning mk2

http://www./download/i3joocrfij76s5q/White+Lightning+mk2.craft

Description:

White lightning is a single stage to orbit fuel station/SSTMun/interplanetary rescue vessel, it has many uses really.

Action groups:

1 Toggle turbo jets

2 Toggle rapiers

3 Toggle rapier engine mode

4 Toggle nuclear engines

Flight instructions:

After take off pitch up to 25 degrees, turn SAS on and enjoy the scenery, at around 35,000m you will need to switch rapiers to closed cycle and turn the nuclear engines on, at around 38,000m you will need to shut down the turbo jets, continue from here until orbit.

You can orbit this much more efficiently if you know how to fly an air hogger, it will do 2000m/s+ in the atmosphere.

Command beetle mk4

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Some pictures of the launch system carrying the command beetle to the Mun.

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Love this picture, 20km off the muns surface, notice how much resources i have left in my carrier stage by this point, i did waste fuel using the main sail too.

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After losing the fuel

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Download link:Command beetle mk4

http://www./download/mjngajp101c80pc/Command+beetle+mk4.craft

Download link: Command beetle mk4 (With launch system)

http://www./download/oqcg05hh15p2fe9/Command+beetle+mk4+%28with+launch+system%29.craft

Description:

This mobile base carries its own processing lab with room for all the science equipment you could ever ask for, up to 7 kerbals (2 nerds 4 decoys and a trusted pilot)

it will travel at 20m/s on the muns surface under electric power (Wheels) and comes equipped with emergency landing gear for take off/landing or when you decide to do some sick jumps.

It is also a reliable VTOL, capable of flying without SAS, it burns fuel evenly and the centre of mass does not change, mainly for de orbiting purposes and making sick jumps into insane jumps.

Action groups

1 Toggle VTOL Engines

2 Toggle side ladders/ladder lights

3 Toggle interior lights

4 Toggle head lights

(5 and 6 only apply to the carrier stage on the rocket)

5 Toggle nukes

6 Toggle main sail

Launch system flight instructions: (Not tested on FAR or NEAR)

On launch you will need to hover over the mk1 cockpit and select "control from here", hit the SAS, throttle up to 90% and launch, do not touch the controls on this first stage just let SAS do all the work here, at around 10,000m throttle up to 100%, you will need to jettison the first stage of lifting rockets at around 12,500 meters, once you start gaining speed again lower your throttle to 90% and bring the nose down to 80 degree on the nav ball, continue at this climb until the next stage is out of fuel at 35,000m.

From here on out there should be no problems you will encounter, this rocket is a bully for delta V, the carrier stage will get you to most destinations.

Landing speeds for the command beetle (Known)

Kerbin: 15m/s vertically

Mun: 30m/s vertically (When jumping along the horizon landing at 40-50m/s is easily doable, takes some skill but doable)

Minmus: 30m/s vertically (you bounce too high if you go any faster down)

Edited by Roflcopterkklol
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