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[1.0.5]SKY - Scale-up Kerbalism for You - Kopernicus Rescale [v2.0]


SkyRex94

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1 hour ago, Joco223 said:

Why is Eello in this wierd position? I use SKY without additional planets and Eello looks like remained in the same place and not resaled?

SKY still moves the planets around even without the extra SKY unique planets. What particular orbit is Eeloo in? I find it in an orbit quite close to the sun with the inner planets on my save. Its radius is scaled up to around 1,000km. Check again and see if your save is like this. If it is, than it is normal for SKY. If it isn't, not sure what happened.

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8 hours ago, TheAurora said:

SKY still moves the planets around even without the extra SKY unique planets. What particular orbit is Eeloo in? I find it in an orbit quite close to the sun with the inner planets on my save. Its radius is scaled up to around 1,000km. Check again and see if your save is like this. If it is, than it is normal for SKY. If it isn't, not sure what happened.

It's orbit on one side is a bit larger than Eve and matching it on the other part. And its pretty inclined too

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17 hours ago, TheAurora said:

I use the Real Heat plugin. If I understand correctly, it calculates heat based on the speed, and seems to make heating a bit more realistic for rescaled systems. Just leave the KSP heat setting at 100% when you start the save. The plugin works from there. Ablation still happens, but it isn't extremely severe. I think your planes should be able to survive with a decent reentry trajectory. Hope this helps Ohm Machre!

I'll give this a try! For my non-Real Heat save I have, I just turned the reheating down to 10%, but I found a way to retune it to 100% within the save, so there's that!

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4 hours ago, Joco223 said:

It's orbit on one side is a bit larger than Eve and matching it on the other part. And its pretty inclined too

Yes, that sounds normal. If you don't like that orbit, you can play around with the orbit in the config. Just be warned that it is not just as simple as moving it around. The orbit you put it in might be rather unrealistic or unstable. Calculations for its orbit and how it encounters the other planets might be required for the best new location. I know planets are on rails, but in my opinion it is weird to have a planet pass through another's SOI. I moved Minmus about and ended up having it in an orbit that passed within the Mun's SOI. It's your preference. I think the new Eeloo position adds a new challenge. The way outer planets such as Vanor take the challenge Eeloo used to make for us. Oh, and if you want to reset the locations if you mess up, just replace your modified config with the original.

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1 hour ago, TheAurora said:

Yes, that sounds normal. If you don't like that orbit, you can play around with the orbit in the config. Just be warned that it is not just as simple as moving it around. The orbit you put it in might be rather unrealistic or unstable. Calculations for its orbit and how it encounters the other planets might be required for the best new location. I know planets are on rails, but in my opinion it is weird to have a planet pass through another's SOI. I moved Minmus about and ended up having it in an orbit that passed within the Mun's SOI. It's your preference. I think the new Eeloo position adds a new challenge. The way outer planets such as Vanor take the challenge Eeloo used to make for us. Oh, and if you want to reset the locations if you mess up, just replace your modified config with the original.

I like its position but it was just wierd for me beacuse i expected it to be farther than Jool as normal :D

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